The developers behind the upcoming sci-fi racer Star Wars Galactic Racer have revealed their hopes for the title to be “transformative” in the racing genre, and they have some history in this manner.
Releasing October 6, Star Wars Galactic Racer is set in the beloved galaxy far, far away, and the roguelike elements of the campaign, alongside the full-fueled excitement, have led to positive first impressions, including our own.
That’s merely the tip of the iceberg for what developer Fuse Games wants to achieve with the title; however, with the aim of being “transformative” in the same way that Burnout Paradise, a game many at the studio had experience developing, did.
Star Wars Galactic Racer Devs Want Title to be ‘Transformative’

In an interview with Eurogamer, Fuse Games founder Matt Webster and creative director Kieran Crimmins, who worked at Criterion and played a part in Burnout Paradise’s creation, explained why it has been difficult to replicate the success of the title in the past two decades.
“It’s like lightning in a bottle sometimes. “We were making it up as we went along,” Webster said. “The online multiplayer in Burnout Paradise – you were just dicking about in a car, not playing the game, was the game!”
“Paradise was a leap forward in loads of ways, so you couldn’t just remake that and have the same cultural impact and give people the same experiences.”
Many titles have achieved success in the open-world racing series, most notably the various entries in the Forza Horizon franchise, but Webster believes there is something significant that has been missing in recent years.
“Consequence is missing. It’s tough to have consequences when you’ve got a rewind button, right? So, consequences are missing. How do we bring consequence into the structure? How do we have not just the consequence of crashing, but consequence in decision making? Take your build. What are you trying to do here?
“So we want to move the genre forward, and so there are similarities with Paradise in that regard, in terms of how we are trying to just invent new cool stuff, that’s what we’re trying to do here. It just happens to be inside a Star Wars racing game.”
Crimmins added: “It’s why we’ve got the amount of vehicles that we’ve got from the Star Wars universe, like having four vehicles larger than just cars, because we know that we need to take a leap forward to really be a transformative game in the industry. I really think that Star Wars: Galactic Racer has the potential to be that.”
Take a look at the official story trailer for Star Wars Galactic Racer below.
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