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EXCLUSIVE INTERVIEW: ‘Studios Can’t Simply Build a Game and Hope Players Arrive’—Eden Chen

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In this exclusive interview with CEO Eden Chen, we talk about what it takes for a game to succeed alongside a growing community.

EXCLUSIVE INTERVIEW: Troy Baker Says ‘The Industry is Trying to Salvage Itself’

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During a recent episode of Access Granted, we caught up with Troy Baker to get his two cents on the state of the industry.

How Ubisoft Barcelona Created Ubisoft’s Best Work in Years, Only to be Rewarded by Being Laid Off

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Ubisoft Barcelona continues to protest with strikes after 51 of the studio’s developers were announced as being impacted by layoffs, just days after their content for Assassin’s Creed: Black Flag Resynced was completed.

The Guild Creator Felicia Day On Why She Rejected a Hollywood Reboot

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Felicia Day revealed Hollywood approached her about rebooting The Guild with younger actors, but she refused.

EXCLUSIVE INTERVIEW: Former Sony Veteran On Digital vs. Disc Gaming and PlayStation Stars Failure

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In this exclusive interview, we catch up with an 18-year SIE veteran about digital vs. disc gaming, and why PlayStation Stars failed.

New Details On What Was Cut From Ghost Recon Project OVR

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Insider Gaming has learned new details about some of the features that were cut from Ghost Recon Project OVR at Ubisoft.