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Stig Asmussen’s Giant Skull Is Making A New Dungeons & Dragons Game

Giant Skull, the studio founded by former Respawn game director Stig Asmussen, has announced, alongside Wizards of the Coast, that it is developing a new Dungeons & Dragons video game.

Announced on Monday morning, this new game will be a single-player action-adventure game set in the Dungeons & Dragons universe.

“Our talented and experienced team at Giant Skull is built on creativity and curiosity,” Asmussen said in a statement. “Our goal is to craft a rich new Dungeons & Dragons universe filled with immersive storytelling, heroic combat and exhilarating traversal that players will fully embrace.”

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“Stig and the team at Giant Skull are exactly the type of exceptionally talented creators we want to work with, and I’m so happy to be reuniting with him on this new project,” John Hight, Wizards of the Coast chief and digital gaming president at Hasbro, said. “In our time working together on God of War, I got to see firsthand Stig’s artistry and expertise, and he and the Giant Skull team are the perfect fit for our new game.

“Worldbuilding and storytelling is in our DNA, and this collaboration reflects our evolution and commitment to our ‘Playing to Win’ strategy, building a stronger presence in digital play. We look forward to revealing more about this brand-new ‘Dungeons & Dragons’ game in the future.”

Other details on the game weren’t revealed alongside the announcement. However, it was confirmed that Wizards of the Coast will publish the game and that it will be available for both PC and Console. The game is also being developed in Unreal Engine 5.

Formed in March 2024, Asmussen formed Giant Skull after serving as game director for the first two Star Wars Jedi titles at Respawn. Prior to that, Asmussen worked for Sony, working on the God of War franchise.

What do you think of Giant Skull developing a new Dungeons & Dragons game? Let us know down below, and join the discussion in the official Insider Gaming forums.


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Written by
Mike Straw
Executive Editor

Mike has been covering the gaming industry since 2012, and has reported on some of the largest events in the industry while also working as an investigative reporter. Outside of…

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