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Take-Two Made Almost $1 Billion More Than Expected and Wants To Acquire More Companies

In a new financial filing, Take-Two Interactive has revealed a stellar performance through its FY2026, including a massive bout of momentum that took the company above all expectations. In this report, which numbers almost 100 pages, the next 12 months were laid bare, with Take-Two’s Strauss Zelnick gushing over things to come.

It was revealed that the firm achieved incredible net bookings of $6.72 billion, almost $1 billion more than initial guidance going into the financial year.

Take-Two Storms in Financial Results

This fiscal year, Take-Two anticipates immense operating cash flow to come flooding into the firm, more than $1 billion in the upcoming 12 months. This will obviously be bolstered immeasurably by the launch of Grand Theft Auto 6, arguably the most highly anticipated game ever.

In his letter to the shareholders, Strauss Zelnick, CEO, wrote:

We delivered outstanding fiscal 2026 results, including Net Bookings of $6.72 billion which was approximately $750 million above our initial guidance.

Each of our labels exceeded our initial expectations – NBA 2K delivered record Net Bookings and recurrent consumer spending; Zynga achieved its highest level of Net Bookings since we acquired the business in 2022; and Rockstar’s Grand Theft Auto series continued to drive significant Net Bookings and deep engagement with its passionate community of players.

Things are looking phenomenal for Take-Two Interactive, and the full details will be divulged in a shareholder call on September 17, two months before the launch of Grand Theft Auto 6.

Zelnick referenced that FY27 will be a ‘major inflection point for our company, defined by groundbreaking entertainment experiences.’

It’s not all about the cash cow that is Grand Theft Auto, though. The firm is poised to ‘pursue accretive M&A opportunities and invest in technology’, suggesting that Take-Two intends to take the vast wealth coming into the firm and potentially scoop up some other studios or aligned companies.

Take-Two’s portfolio is already expansive, but things can always grow, and that’s what Zelnick is talking about in this financial update.

It’s hard to tell where the firm might go, though. There was an insane 50-50 revenue split for Take-Two in FY26 between mobile and the traditional console and PC gaming markets. Mobile made $3.33 billion, while console, PC, and ‘other’ made $3.32 billion.

What do you think Take-Two should do with all this money? Let us know your thoughts on the Insider Gaming Discord server.


For more Insider Gaming coverage, check out the news that Jennifer English has stepped down from Tides of Annihilation, and for even more Insider Gaming delivered directly to your inbox, sign up for our newsletter

Written by
Grant Taylor-Hill
Senior Editor and Esports Lead

Grant has been gaming for 30+ years and in the industry for 10+. You'll probably find him playing a post-apocalyptic game or an extraction shooter somewhere.

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