In a recent reveal from our very own Tom Henderson, it was said that the next Ghost Recon game is being developed in Unreal Engine and not a proprietary Ubisoft engine.
This is the same Ghost Recon title that was recently revealed as being a ‘return to the origins’ with a first-person perspective, dropping the third-person perspective we’ve known for the last few titles.
The last major Ghost Recon title, Breakpoint, was developed using Ubisoft’s AnvilNext 2.0 engine, also used to create Riders Republic and Rainbow Six Extraction.
Unreal Perspective
In the most recent episode of the Insider Gaming Weekly Podcast, Tom Henderson revealed that Ghost Recon is going back to its roots as a first-person title, and it won’t be built with one of Ubisoft’s proprietary engines.
Instead, it’s being built using Unreal Engine.
Here’s the quote from the podcast:
This game is going to Unreal Engine. I mean, Ghost Recon was on Unreal Engine in the past, they dropped that for Anvil and Snowdrop. I don’t know why they’ve made this choice, I don’t know if it is to get back to that feel, I guess? But it seems like they’re going to Unreal Engine 5 this time, which is pretty interesting.
Tom went on to explain that references on the LinkedIn profiles of developers make telling suggestions, and he went away with a promise to seek further corroboration.
Ubisoft’s core engine was rebranded as ‘Ubisoft Anvil’ in 2020 and served as the platform of choice for Assassin’s Creed Valhalla, Mirage, Shadows, Skull and Bones, and Immortals: Fenyx Rising. The company’s other engine, Snowdrop, was recently used for XDefiant, Star Wars: Outlaws, and it’s being used for the Splinter Cell remake.
As Tom suggested, the switch to Unreal Engine could be related to a ‘return-to-origin’ vibe. For instance, 2004’s Ghost Recon 2 used Unreal Engine 2, while other Tom Clancy games, such as EndWar and Rainbow Six Vegas, were developed in Unreal Engine 3.
What do you think about this potential engine swap? Let me know your thoughts on the Insider Gaming forum.
For more Insider Gaming coverage, check out the news that Dying Light: The Beast has been delayed



