NBA The Run is getting ready for its next closed beta playtest on May 16. To help players prepare for what to expect, developer Play by Play Studios has released a list of dozens of updates that have been implemented for this test.
Some of the updates include new dribble and sprint animations, shooter accuracy reduction when moving, improved pass arcs, and more.
The next playtest takes place on Saturday, May 16, from 10am to 2pm PT/1pm-5pm ET. This test is exclusive to PC players, though they are working on having at least one closed beta for console players ahead of the game’s June 9 release.
Check out the full list of NBA The Run’s closed beta updates, and let us know if you plan on playing the beta this weekend down in the comments. You can take the discussion even further in the official Insider Gaming Discord.
NBA The Run Closed Beta 2 Updates
- All new dribble, run and sprint animations
- Extended Dunk Range
- New Ruleset, Zonebreaker
- Tuned back court shooting to be more difficult
- Pass speed increased and prediction tuned
- Pass arcs added and tuned
- Increased speed of all players while In the Zone (ITZ)
- Improved overall presentation of In the Zone
- Better ball bounce off rim to improve rebounding
- Nearby defenders now affect shooting accuracy (excluding stunned or fallen defenders)
- Shooter movement now reduces shooting accuracy
- Shoves costs more stamina
- Shoves slows the player down more
- Shoves earns less In the Zone points
- Implemented new sprint dribble w/ supporting animations
- Long pass animation added
- Improved in motion (right / left) jumpshot animations
- New self posterize animation added
- More knockdown animations added
- Improved visuals for passing out of jump shots and dunks
- Extended time of Dropping Dimes ball receiver
- Harder to steal or shove a player in pumpfake
- Moved camera change off RS to PS5 Touchpad / Xbox View button
- Added HUD pop-up to communicate current selected camera
- Updated Keyboard Controls
- Harder to shove or steal from a player once they pick up their dribble. Ie Pump Fake
- Tuned MVP calculations
- Improved presentation of MVP at end of game
- Added orange wrist band to Ant
- Added more impactful advanced spin moves for all players
- Clock on throw in doesn’t start till possession
- Improved pathfinding on inbounding post basket
- Added functionality to skip end of tournament video
- Improved “Ready Up” icon legibility in Front End / Main Menu
In other news, read about Take-Two Interactive adding nearly $2 billion in value amid Grand Theft Auto 6 pre-order rumors. And for even more Insider Gaming delivered directly to your inbox, sign up for our newsletter./




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