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Marvel’s Wolverine Adds Senses Toggles in New Update

Marvel’s Wolverine update 1.001.006 lets players disable Whisky Bottle Scent Trails, Material Crate Audio Clues, and Nightmare Door Roots while keeping the senses needed for story progression. The hotfix also fixes crashes and issues in Photo Mode, missions, and visuals.

This follows a previous update that aimed to reduce the overall intensity of Scent Trails. It appears this new update adds even more customization, following complaints that the new Insomniac title was holding players’ hands too much.

Marvel’s Wolverine Patch Fixes Crashes and Senses

wolverine attacking enemy
Image via Insomniac Games

In addition to new in-game Senses toggles, the latest update for Wolverine addresses several general crashes. They also fixed issues with Photo Mode and what they call a rare issue where objects turn white after extended play sessions.

Another interesting note: a bathroom sign in a casino has been fixed, which was blamed on a UV mapping issue. Previous issues with this sign led players to question whether the game used AI-generated assets. An Insomniac representative categorically denied the claim and pointed out the mapping issue.

You can check out the full notes for the latest hotfix below:

Full hotfix notes below:

  • Adds new on/off Senses toggles for*:
    • Whisky Bottle Scent Trails
    • Material Crate Audio Clues
    • Nightmare Door Roots
  • Addresses several crashes identified through crash logs & the community
  • Fixes an issue where players  could become stuck while sliding down tree in the “The One That Got Away” mission
  • Addresses issues with misaligned claws in Photo Mode
  • Fixes rare issue where objects may turn white after extended play sessions
  • Fixes overlapping bathroom sign in the casino caused by a UV mapping issue

*Story-critical Senses will still appear in the world.

What are your thoughts on the latest updates to Marvel’s Wolverine?

For more Insider Gaming coverage, check out our latest exclusive report on a canceled Zelda project that would have been a collaboration between Nintendo and Ubisoft.

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