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Assassin’s Creed Hexe Loses 50 Developers as Game Targets 2027 Release

Approximately 50 developers working on Assassin’s Creed Hexe have been taken off the project as the new Assassin’s Creed leadership team makes changes.

The decision to scale back 50 developers on Assassin’s Creed Hexe came last week, just a couple of days after the announcement that an unannounced project named Alterra had also been canceled.

It’s understood that around 50 developers have been moved from Hexe to Ubisoft’s Interproject team, which is a home for developers who are not assigned a project at Ubisoft. According to sources familiar with the matter, members of the Interproject team are required to secure a project at Ubisoft within a three-month period, or they could face redundancy.

As first mentioned by xj0nathan, Jean Guesdon, who began overseeing the Assassin’s Creed franchise earlier this year, has decided to remove the “cat companion” feature from Assassin’s Creed Hexe. Instead, the game will take a more grounded approach to witchcraft, with the game’s protagonist understanding the science of chemicals, etc. (for instance, she knows how to make a smoke bomb, which, to ordinary citizens, makes it look like she can disappear).

At the time of writing, Assassin’s Creed Hexe is penciled in for a June 2027 release, but sources speculate that the recent decision to scale back by 50 developers is an attempt to stay under budget and potentially delay the game to holiday 2027.

Several more Assassin’s Creed games are in development at Ubisoft, including Assassin’s Creed Black Flag Resynced, a multiplayer game under the codename Invictus, and another remake.


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Written by
Tom Henderson
Editor-in-Chief

Tom Henderson is Insider Gaming's Co-Founder and Editor-In-Chief. When he's not running one of the industry's leading independent video game websites, he's probably playing an FPS like Call of Duty,…

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