North American esports organisation FlyQuest has led a new investment round in Golden Tides, an upcoming MOBA game, alongside PUBG: BATTLEGROUNDS publisher KRAFTON and venture initiative Arbitrum Gaming Ventures.
The funding round raised $3.5 million for Dallas-based studio Psychedelic Games to aid in the development and launch of the pirate-themed, 4v4 game which uses WASD movement.
It was not shared how much each partner invested, so how the ownership of the title will be shared is not yet known.
Golden Tides does not currently have an official release date but is set to launch sometime in 2026.
FlyQuest’s Involvement in Golden Tides
Recently, FlyQuest announced its Project: Grassroots initiative to support lower-tier esports, teams, and events which are currently lacking the necessary resources and funding.
This is the first time that FlyQuest has directly invested in a game development studio, though the official statement on the partnership claims FlyQuest’s collaboration will go beyond investment.
FlyQuest will utilise its competitive expertise and creator network to support Golden Tides “through launch and beyond.”
“We believe the future of esports will be built through teams and developers working together early,” says Brian Anderson, CEO of FlyQuest.
“Long-term partnerships like this are essential to creating sustainable competitive ecosystems and driving the industry’s long-term success. We love the competitive potential of Golden Tides and our hope is that this first-of-its-kind investment sets a new standard for how esports organisations and game studios collaborate,” he added.
What Is Golden Tides?
Golden Tides is a pirate-themed 4v4 ‘adventure MOBA’ in which matches will last around 20-25 minutes.
Teams of four will fight across land and sea, with islands and ship battles, in order to grab treasure before the other team does.
The game features many classic elements of MOBA games, such as hero abilities, items bought with gold, and a focus on team coordination.
However, Golden Tides doesn’t have lanes, towers, or minion waves. Instead, the game will supposedly be open-world on a large map which features islands, dungeons, and an open ocean.
Ship combat works by having one player steering the ship while the others man weapons such as cannons, harpoons, and mines as the two teams battle while travelling to a final island.
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And in another big development for the industry, 100 national team partners have been confirmed for the Esports Nations Cup.



