Insider Gaming
Menu
·
·

Battlefield 6 is Great, But There’s Still One Feature I Want Back

Battlefield 6 continues to impress gamers, and there’s still an immense amount of life left in a roadmap that’s yet to deliver the game’s first multiplayer season and a free-to-play battle royale component. In my review, I rated Battlefield 6 highly on account of its stellar multiplayer platform, but points were detracted for the less-than-desirable campaign portion of the game.

As I play Battlefield 6, I can’t help but find myself lusting after a feature from bygone days that hasn’t been seen in a Battlefield game since 2018’s Battlefield 5. It’s something I adored in the World War II shooter that added a layer of immersion and ownership, but it’s not present in Battlefield 6, and I mourn the loss of it.

I Want To Fortify Objectives in Battlefield 6

In Battlefield 5 (2018), users could take over an objective in a mode like Conquest or Breakthrough and set about fortifying it. They’d pull out their toolkit and construct everything from tank traps to sandbag walls. They could board windows, dig trenches, install machine gun nests, and set up barbed wire fences.

It was all pre-determined and linear, but it gave players a sense of ownership over an objective. They could capture the spot and then fully fortify it, preparing for the inevitable retake attempt from the opposing team.

It was also a nice way to earn an extra chunk of experience points, with the game’s support class having abilities that allowed them to craft fortifications faster.

Sadly, this feature was removed going into Battlefield 2042 (because the game lacked destruction), and it hasn’t resurfaced in Battlefield 6, which was released on October 10.

This is a shame, as Battlefield 6 has wonderful destruction that can see buildings razed to the ground, and I could imagine fortifications becoming progressively ramshackle as objectives crumble to dust under the weight of incoming fire.

RELATED: What Should Battlefield 6 Take From Battlefield 5?

The idea came to me again while occupying objective ‘D’ on Liberation Peak, which is a site set in the middle of a road flanked by houses, all of which are begging for fortifications. It would be the best spot to lay some tank traps to prevent vehicular pushes from either end of the street, and the ruined houses are perfect for sandbagging and trenches.

I can fully appreciate why this isn’t a thing, of course. Battlefield 6 is a fast-paced game with immense destruction mechanics, and any fortifications would likely be taken out the second they’re built. It’s not worth the development time to implement something that can so quickly be destroyed.

Being an objective player, I’ll forever wish for the integration of fortifications. It’s the perfect way to gain a sense of ownership over an objective, and it’s a way for players less skilled in the gunny space to earn extra experience points and complete challenges.

Do you wish Battlefield 6 had fortifications? Let me know what you’re thinking on the Insider Gaming Discord server.


For more Insider Gaming coverage, check out the news that Springfield might be coming to Fortnite in a Simpsons-themed crossover

Written by
Grant Taylor-Hill
Senior Editor and Esports Lead

Grant has been gaming for 30+ years and in the industry for 10+. You'll probably find him playing a post-apocalyptic game or an extraction shooter somewhere.

More from Grant Taylor-Hill
MOBILE APP

Level Up Your Gaming News

Real-time news, exclusive podcasts, push alerts, and a better reading experience.
Available on iOS & Android

More Posts

Secretlab’s On-Stage Standard is a Much Needed Innovation for Esports Pros, and I’m Using It Right Now

Secretlab has been developing the On-Stage Standard hand-in-hand with the biggest esports pro players, and here’s why it’s so vital.

EA Goes Private And Xbox Game Pass Prices Increase—PODCAST

It’s episode 33 of Insider Gaming Weekly: A Video Game Podcast, and this week is all about EA’s sale to go private and Xbox Game Pass prices.

Dispatch Interview: AdHoc Studio Talks Release Date, Episodic Format, and Game’s Vision

Insider Gaming sits down with the team at Adhoc Studio to talk about their upcoming episode narrative-driven game Dispatch.

The Witcher 3’s Gwent Can Now Be Bought For Real, But I’ve Had It For 10 Years

The Witcher 3: Wild Hunt’s universe has been updated with a physical release of Gwent, but some of us have been playing that for years.