The Finals Playtest Soars In Popularity As Servers Hit Capacity
It was just two days ago that The Finals’s open beta went live on PlayStation 5, Xbox Series X|S, and PC platforms – and it has already reached maximum capacity on Steam. In recent hours, as many as a quarter of a million players on PC alone poured into The Finals Playtest, a sizeable demo for Embark Studios’ debut shooter – which aims to introduce innovations through a game that’s a perfectly chaotic fusion of many that came before.
So Popular, It’s Breaking
Embark Studios has had to take to the social airwaves to advise players to slow their roll a little, as the sheer number of competitors jumping headlong into The Finals Playtest is bringing the game to its knees. It’s a good thing, ultimately — but it’s hell for the players who aren’t fortunate enough to get a chance to run through a few matches on this ambitious new shooter.
At the time of writing, there’s a peak concurrent player count for The Finals Playtest on Steam of around 229,900 users, and it’s more popular at the moment than the likes of Baldur’s Gate 3 and Grand Theft Auto 5.
However, Embark has addressed an irritating issue that has arisen as a result of this enormous burst of popularity. As the servers suffer from ongoing issues, some player are being kicked from their games by way of disconnection, and by doing so, they earn match suspensions. It’s a feature that’s not unseen in gaming, and it’s supposed to deter poor sportsmanship or disruptive playing, but at the moment, all it’s doing is disappointing those eager to play The Finals.
In a statement published on Discord (and shared by PCGamesN), one member of staff from Embark stressed that ‘this is a beta, and the point is to fix stuff like this.’