Sony has announced in its latest earnings call that the company has delayed half of its 12 PlayStation live service games.
In response to questions about media reporting of staff layoffs and Sony’s forecast of its live service games, Hiroki Totoki, who is currently the Director, President, COO, and CFO said, “We are reviewing this. We have not been able to meet the gamers expectations, but we are trying as much as possible that these games would be played by the gamers and liked for a long time.”
“So the 12 titles — so 6 titles would be released by FY ’25. That’s our current plan. And the remaining 6 titles, as for when to be released, we are still working on that.” – Transcribed by MarketScreener [paid subscription].
Two announced live service games include Bungie’s Marathon and Naughty Dog’s The Last of Us Multiplayer, which have both seen their respective development teams face layoffs as of the late.
The latest round of layoffs hit Destiny developers Bungie, which the company said was “one of the most difficult weeks in our studio’s history” and saw over 100 people lose their jobs.
Bungie said, “We want to build something that will be regarded alongside the best games we’ve ever made – a fitting culmination that honors the journey we’ve been on together for the past ten years. Forsaken, The Witch Queen, and The Taken King – these are the standard bearers we aim to live up to.”
On the other hand, despite rumors that The Last of Us Multiplayer project was ‘on ice’, Naughty Dog’s director Vinit Agarwal, has said that he’s still working on The Last of Us Multiplayer.
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