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GEARS E-Day Gets Big Stability Update Ahead of Launch

Gears of War: E-Day’s early access period is coming to an end soon, and the developers have released a patch ahead of the global launch with improvements and fixes.

The latest Xbox exclusive was released in early access and has been performing impressively, breaking records on Steam with its player numbers. It has also received positive reviews, maintaining a Metascore of 87. Now, it will reach even more players with its upcoming release on Game Pass, and the latest update gets it ready for all of them.

Gears of War: E-Day New Patch Brings Fixes and Improvements

A new patch has been released for Gears of War: E-Day, which enhances stability, performance, hardware compatibility, and reporting. The online and multiplayer issues have received fixes, particularly with Versus Social matches, the “Bilefrog-Kalona” error, along with improvements to the overall stability of online sessions and Xbox authentication. There are also various fixes throughout different acts and chapters in the campaign.

Horde Siege has experienced issues where some Siege Blitz Secure objectives didn’t complete, and helicopters didn’t appear during the Downtown West Blitz mission; these are now fixed. Additionally, there is a fix for the Versus mode, and improvements have been made to the user interface (UI). Interested readers can find the full patch notes below:

Stability and Performance

  • Made various stability, performance, hardware compatibility, and reporting improvements across the game

Online and multiplayer services

  • Addressed an issue causing some Versus Social matches to remain on the “Waiting for players” screen
  • Improved XBOX authentication handling when the system clock differs significantly from the correct time
  • Addressed “Bilefrog-Kalona” error, where a split-screen player could be signed out after suspending and resuming the game
  • Improved online-session stability when accessing session information

Campaign

  • Addressed an issue where players joining an existing Campaign could receive War Journal progress and Forge rewards earned before they joined
  • Addressed an issue where players could remain attached to turrets when a cinematic or gameplay moment began
  • Addressed an issue where some join-in-progress players might not receive the expected Forge Discovery War Journal progress
  • Act 2 Chapter 2: Addressed an issue where the objective could fail to update when entering Allfather’s Plaza after completing activities elsewhere in the mission
  • Act 2 Chapter 2: Addressed an issue where the Heavy Gear in the Black Raven Down side objective could appear without a Vulcan
  • Act 4 Chapter 1: Addressed an issue where certain side objectives could fail to start if players entered the objective area while introductory dialogue was playing
  • Act 4 Chapter 2: Addressed one cause of the Power Station defense objective failing to complete after all visible enemies were defeated

Horde Siege

  • Addressed an issue that could prevent certain Siege Blitz Secure objectives from being completed
  • Addressed an issue where the extraction helicopter could fail to appear during a Downtown West Blitz mission

Versus

  • Addressed an issue in Demolition where a bomb could become stuck in a defusing state if a player was eliminated while beginning the defuse interaction

UI

  • Adjusted the size and appearance of Online Diagnostic text
  • Addressed one possible cause of the UI repeatedly attempting to claim the same Challenge Mail reward

What are your thoughts on the latest Gears of War: E-Day patch? Leave your thoughts down in the comments, and join the official Insider Gaming Discord server.


For more information from Insider Gaming, read about ARC Raiders and The Finals being adapted for film and TV. Don’t forget to sign up for our weekly newsletter.

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