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Armored Core VI Details Revealed by FromSoftware

At The Game Awards, FromSoftware revealed Armored Core VI, the first title in the franchise in more than a decade. It was met with jubilation from fans, eager to step back into the mech-driven series.

For years, FromSoftware has focused almost exclusively on its dark and gruelling gothic titles, such as Dark Souls, Sekiro, and Elden Ring, so the announcement uncovering Armored Core VI is a step in a different direction.

Now, in an interview with IGN, FromSoftware has revealed a lot more about the Armored Core VI project.

Going Back to What Once Was

Armored Core has grown old – can the new game revive the franchise?

During the interview with IGN, Masaru Yamamura and Hidetaka Miyazaki opened up regarding Armored Core VI, explaining first why they were reigniting the series after more than a decade.

The essential direction of Armored Core VI was to go back and take a good look at the core concept of Armored Core and what made that series special.

Hidetaka Miyazaki

Recently, Miyazaki was in the news following Elden Ring winning Game of the Year at The Game Awards, and then, following that, for being upstaged by a teenager nominating Bill Clinton for an award.

Miyazaki went on to explain that the foundation of Armored Core VI is rooted firmly in what was already established, giving the player the ability to create, customise, and update mechs, otherwise known as (coincidentally) Armored Cores.

Reportedly, a massive developmental focus has been placed on the epic, grand boss battles in Armored Core VI. With that being said, there’s apparently a conscious decision being made to push Armored Core VI as far away from the Soulsborne operating model as possible.

So, it won’t be brain-burstingly difficult, but the FromSoftware guys did confirm that it will still boast ‘intense and tough mecha battles’.

The Fires of Rubicon Will Burn Bright

For this ‘reboot’, Yamamura confirmed that Armored Core VI will be totally separate from the earlier titles in the franchise:

We’d like to think of this as a completely fresh, new story. There are no direct links with the previous games in terms of continuing story. This is a brand-new setting and a brand-new story for players to enjoy.

Masaru Yamamura

There were bold promises made by FromSoftware that included near-endless customisation options, a diverse and expansive array of assets and upgrades for mechs, and a pacing that will be designed to suit the individual gamer.

For players that appreciate freedom and creation, FromSoftware is being nothing but accommodating:

… while there is an aspect of exploration in Armored Core VI, we wanted to put the focus on the breadth of vareity and in assembling and customising your own mech.

Hidetaka Miyazaki

Armored Core VI doesn’t have a release date yet, but it’s expected to drop in 2023 on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC.


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