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All weapon buffs & nerfs in Warzone & Black Ops 6 Season 3 Reloaded

Treyarch and Raven Software made several important weapon balancing changes in Season 3 Reloaded, including an AK-74 nerf and an M4 buff.

Season 3 Reloaded includes a fresh new slate of content for Warzone and Black Ops 6 fans. Highlights include a new SMG, limited-time game modes, new multiplayer maps, and more quality-of-life changes.

It wouldn’t be a seasonal update without also making wide-sweeping weapon balancing changes.

All buffs and nerfs in Black Ops 6 Season 3 Reloaded

An operator carrying the new SMG in Black Ops 6 Season 3 Reloaded
Black Ops 6 didn’t make too many massive changes. Image via Activision

Here is the complete list of buffs and nerfs.

BO6 Assault Rifles

Goblin Mk2

Adjustments:

  • Now has a Neck damage multiplier of 1.3x.
  • Now has an Upper Torso damage multiplier of 1.1x.
  • Now has an Upper Arm damage multiplier of 1.1x.

Kilo 141

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 23
Range: 0-31.8 meters
Damage: 23
Range: 0-26.7 meters

CR-56 AMAX

AttributePre-patchPost-patch
Medium Damage Range Damage: 29
Range: 24.2-48.3 meters
Damage: 28
Range: 
24.2-48.3 meters

BO6 SMGs

C9 10mm Auto 30-Round Mags Damage Adjustments

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 28
Range: 0-16 meters
Damage: 28
Range: 0-18.5 meters
Medium Damage Range 1Damage: 23
Range: 16.1-26.7 meters
Damage: 24
Range: 
18.6-29.2 meters
Medium Damage Range 2Damage: 19
Range: 26.8-38.1 meters
Damage: 19
Range: 
29.3-40.6 meters

Additional Adjustments:

  • Vertical recoil penalty reduced from 40% to 20%.

Saug

Adjustments:

  • Drop Time improved from 0.5s to 0.3s.
  • Quick Drop Time (used for Fast Hands perk) improved from 0.4s to 0.2s.

BO6 Shotguns

ASG-89

Rapid Fire Attachment Adjustment:

  • Rate of Fire improvement increased from 3% to 5%.

BO6 LMGs

PU-21

Adjustments:

  • Pre-Fire Delay is 20ms (unchanged).
  • Attachments
    • Fast Mag I
      • Now reduces Pre-Fire Delay to 10ms (50% reduction).
    • Fast Mag II
      • Now removes Pre-Fire Delay (100% reduction).

XMG

  • Pre-Fire Delay is 33ms (unchanged).
  • Attachments
    • Fast Mag I
      • Now reduces Pre-Fire Delay to 25ms (25% reduction).
    • Fast Mag II
      • Now reduces Pre-Fire Delay to 17ms (50% reduction).

GPMG-7

Adjustments:

  • Pre-Fire Delay is 33ms (unchanged).
  • Headshot multiplier increased from 1.15x to 1.2x.
  • Attachments
    • CHF Barrel
      • Headshot multiplier increased from 1.25x to 1.35x.

Feng 82

Adjustments:

  • Pre-Fire Delay is 25ms (unchanged).
  • Attachments
    • Fast Mag I
      • Now reduces Pre-Fire Delay to 19ms (25% reduction).

BO6 Marksman Rifles

Swat 5.56 Grau Conversion Damage Adjustments

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 28
Range: 0-30.5 meters
Damage: 24
Range: 0-30.5 meters

Tsarkov 7.62

Attachment Adjustments:

  • Rapid Fire
    • Rate of Fire improvement increased from 4% to 9%.

TR2

Adjustments:

  • View Kick Strength improved significantly.

BO6 Sniper Rifles

HDR

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 102
Range: 0-101.6 meters
Damage: 104
Range: 0-88.9 meters
Medium Damage Range Damage: None
Range: None
Damage: 102
Range: 
89-127 meters
Minimum Damage Range Damage: 99
Range: >101.6 meters
Damage: 95
Range: 
>127 meters

BO6 Special

Nail Gun

Adjustments:

General

  • Addressed an issue where the Nail Gun was not centered when held in ADS.

BO6 Melee

Kali Sticks

Adjustments

  • Drop Time improved from 0.83s to 0.25s. 

All buffs and nerfs in Warzone Season 3 Reloaded

Taking cover in Warzone Season 3 Reloaded
The AK-74 finally got nerfed. Image via Activision

Warzone Assault Rifles

AK-74

Adjustments:

  • Headshot multiplier reduced from 1.2x to 1.12x
  • Lower Torso multiplier reduced from 0.95x to 0.9x
  • Sprint to Fire speed slowed from 190ms to 215ms
  • Aim Down Sight speed slowed from 270ms to 285ms
  • Aim Down Sight move speed reduced from 3.2m/s to 3m/s

CR-56 AMAX

Adjustments:

  • Reload Speed Increased by 15% to align with other Black Ops 6 ARs
  • Flip Mag adjusted from 25 rounds to 30 rounds

Kilo 141

Adjustments:

  • Reload Speed Increased by 15% to align with other Black Ops 6 ARs

BAL-27 (MW3)

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 28
Range: 0-31.8 meters
Damage: 32
Range: 0-31.8 meters
Medium Damage Range 1Damage: 26
Range: 31.8-43.1 meters
Damage: 26
Range: 
31.8-41.9 meters
Minimum Damage RangeDamage: 22
Range: >48.2 meters
Damage: 22
Range: 
>41.9 meters

Additional Adjustments

  • Visual Recoil Reduced

Holger 556

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 38
Range: 0-40.6 meters
Damage: 40
Range: 0-35.5 meters
Medium Damage Range 1Damage: 34
Range: 40.6-50.8 meters
Damage: 38
Range: 
35.5-45.7 meters
Minimum Damage RangeDamage: 30
Range: >50.8 meters
Damage: 32
Range: 
>45.7 meters

Additional Adjustments

  • Bullet Velocity increased from 720m/s to 810m/s
  • Sprint to Fire speed improved from 252ms to 200ms
  • Headshot multiplier decreased from 1.3x to 1.14x
  • Lower Torso multiplier decreased from 0.96x to 0.85x
  • Visual Recoil Reduced

Attachments

  • 40 Round Mag increased to 50 rounds

M4 (MW2)

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 27
Range: 0-25.4 meters
Damage: 32
Range: 0-43.18 meters
Medium Damage Range 1Damage: 24
Range: 25.4-40.64 meters
Damage: 27
Range: 
43.18-55.8 meters
Minimum Damage RangeDamage: 20
Range: >40.64 meters
Damage: 25
Range: 
>55.8 meters

Additional Adjustments

  • Bullet Velocity increased from 720m/s to 820m/s
  • Upper Torso multiplier decreased from 1.1x to 0.95x
  • Visual Recoil Reduced

TAQ-56 (MW2)

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 31
Range: 0-35.56 meters
Damage: 39
Range: 0-38.1 meters
Medium Damage Range 1Damage: 28
Range: 35.56-47 meters
Damage: 33
Range: 
38.1-48.2 meters
Minimum Damage RangeDamage: 25
Range: >47 meters
Damage: 29
Range: 
>48.2 meters

Additional Adjustments

  • Bullet Velocity increased from 720m/s to 800m/s
  • Visual Recoil Reduced

Warzone SMGs

C9

Attachments

  • 10mm Auto 30-Round Mag
    • Vertical Recoil penalty reduced from 40% to 20%.

Saug

Adjustments:

  • Drop Time improved from 0.5s to 0.3s.

HRM-9 (MW3)

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 28
Range: 0-11.9 meters
Damage: 34
Range: 0-10.6 meters
Medium Damage Range 1Damage: 24
Range: 11.9-19 meters
Damage: 32
Range: 
10.6-17.7 meters
Minimum Damage RangeDamage: 20
Range: >19 meters
Damage: 21
Range: 
>17.7 meters

Additional Adjustments

  • Medium Damage Range 2 Removed
  • Lower Torso multiplier decreased from 1x to 0.85x

WSP-9 (MW3)

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 42
Range: 0-11.4 meters
Damage: 45
Range: 0-11.9 meters
Medium Damage Range 1Damage: 35
Range: 11.4-20.3 meters
Damage: 38
Range: 
11.9-20.3 meters
Minimum Damage RangeDamage: 27
Range: >20.3 meters
Damage: 30
Range: 
>20.3 meters

Additional Adjustments

  • Medium Damage Range 2 Removed
  • Sprint to Fire speed slowed from 66ms to 120ms
  • Headshot multiplier decreased from 1.3x to 1.13x
  • Upper Torso multiplier decreased from 1.1x to 1x
  • Lower Torso multiplier decreased from 1x to 0.95x
  • Visual Recoil Reduced

MX9 (MW2)

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 34
Range: 0-10.1 meters
Damage: 38
Range: 0-11.1 meters
Medium Damage Range 1Damage: 28
Range: 10.1-22.3 meters
Damage: 34
Range: 
11.1-19.8 meters
Minimum Damage RangeDamage: 19
Range: >22.3 meters
Damage: 24
Range: 
>19.8 meters

Additional Adjustments

  • Medium Damage Range 2 Removed
  • Bullet Velocity increased from 300m/s to 530m/s
  • Sprint to Fire speed slowed from 88ms to 110ms
  • Upper Torso multiplier decreased from 1.1x to 1x
  • Lower Torso multiplier decreased from 0.94x to 0.9x
  • Visual Recoil Reduced

Attachments

  • Extended Mag rounds increased from 45 to 50

PDSW 528 (MW2)

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 28
Range: 0-10.1 meters
Damage: 30
Range: 0-12.2 meters
Medium Damage Range 1Damage: 24
Range: 10.1-20.5 meters
Damage: 28
Range: 
12.2-20 meters
Minimum Damage RangeDamage: 19
Range: >20.5 meters
Damage: 20
Range: 
>20 meters

Additional Adjustments

  • Medium Damage Range 2 Removed
  • Bullet Velocity decreased from 680m/s to 570m/s
  • Aim Down Sight speed improved from 240ms to 210ms
  • Headshot multiplier increased from 1.2x to 1.27x
  • Lower Torso multiplier decreased from 1x to 0.95x
  • Visual Recoil Reduced

Warzone Shotguns

ASG-89

Attachments

  • Rapid Fire
    • Rate of Fire improvement increased from 3% to 5%.

Marine SP

AttributePre-patchPost-patch
Medium Damage Range 1Damage: 45
Range: 1.8-6.3 meters
Damage: 55
Range: 
1.8-6.3 meters
Medium Damage Range 2Damage: 32
Range: 6.3-8.9 meters
Damage: 45
Range: 
6.3-8.9 meters
Minimum Damage RangeDamage: 21
Range: >8.9 meters
Damage: 32
Range: 
>8.9 meters

Additional Adjustments

  • Each Damage Value is per Pellet

Attachments

  • 12 Gauge Slugs
    • Headshot multiplier increased from 1.2x to 1.6x

Lockwood 680 (MW3)

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 60
Range: 0-1.02 meters
Damage: 60
Range: 0-1.8 meters
Medium Damage Range 1Damage: 45
Range: 1.02-4.5 meters
Damage: 45
Range: 
1.8-6.3 meters
Medium Damage Range 2Damage: 32
Range: 4.5-8.9 meters
Damage: 32
Range: 
6.3-8.9 meters

Additional Adjustments

  • Each Damage Value is per Pellet

Warzone LMGs

General:

  • All Black Ops 6 Belt Fed Mag Attachments have their max ammo reduced from 500 to 210

Feng 82

Adjustments:

Attachments

  • Fast Mag I
    • Now reduces Pre-Fire Delay to 19ms (25% reduction).

PU-21

Adjustments:

Attachments

  • Fast Mag I
    • Now reduces Pre-Fire Delay to 10ms (50% reduction).
  • Fast Mag II
    • Now removes Pre-Fire Delay (100% reduction).

XMG

Adjustments:

Attachments

  • Fast Mag I
    • Now reduces Pre-Fire Delay to 25ms (25% reduction).
  • Fast Mag II
    • Now reduces Pre-Fire Delay to 17ms (50% reduction).

Pulemyot 762 (MW3)

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 36
Range: 0-38.1 meters
Damage: 45
Range: 0-43.1 meters
Medium Damage Range 1Damage: None
Range: None
Damage: 38
Range: 
43.1-55.8 meters
Minimum Damage Range Damage: 34
Range: >38.1 meters
Damage: 34
Range: 
>55.8 meters

Additional Adjustments

  • Headshot multiplier increased from 1.12x to 1.19x
  • Upper and Lower Torso multipliers decreased from 1.1x to 1x
  • Visual Recoil Reduced

TAQ Eradicator (MW3)

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 30
Range: 0-39.3 meters
Damage: 32
Range: 0-40.6 meters
Medium Damage Range 1Damage: None
Range: None
Damage: 29
Range: 
40.6-50.8 meters
Minimum Damage Range Damage: 26
Range: >39.3 meters
Damage: 27
Range: 
>50.8 meters

Additional Adjustments

  • Aim Down Sight speed slowed from 330ms to 400ms
  • Headshot multiplier decreased from 1.2x to 1.19x
  • Lower Torso multiplier decreased from 1.1x to 1x
  • Visual Recoil Reduced

RAAL MG (MW2)

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 38
Range: 0-41.9 meters
Damage: 49
Range: 0-40.5 meters
Medium Damage Range 1Damage: 35
Range: 41.9-53.3 meters
Damage: 42
Range: 
40.5-53.3meters

Additional Adjustments

  • Headshot multiplier decreased from 1.3x to 1.18x
  • Lower Torso multiplier increased from 0.95x to 1x
  • Visual Recoil Reduced

Sakin MG38 (MW2)

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 30
Range: 0-39.3 meters
Damage: 38
Range: 0-35.5 meters
Medium Damage Range 1Damage: 27
Range: 39.3-50.8 meters
Damage: 34
Range: 
35.5-45.7 meters
Minimum Damage RangeDamage: 25
Range: >50.8 meters
Damage: 30
Range: 
>45.7 meters

Additional Adjustments

  • Headshot multiplier decreased from 1.4x to 1.14x
  • Upper Torso multiplier decreased from 1.15x to 1x
  • Lower Torso multiplier decreased from 1.05x to 1x
  • Visual Recoil Reduced

Warzone Marksman Rifles

General:

  • All non-bolt-action Marksman Rifles in MWII, MWIII, and BO6 will now use AR ammo instead of sniper ammo.

AEK-973

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 44
Range: 0-40.6 meters
Damage: 50
Range: 0-43.1 meters
Minimum Damage RangeDamage: 40
Range: >40.6 meters
Damage: 43
Range: 
>43.1 meters

Additional Adjustments

  • Bullet Velocity decreased from 900m/s to 860m/s
  • Headshot multiplier increased from 1.1x to 1.2x
  • Lower Torso multiplier decreased from 1x to 0.9x

Attachments

  • Rapid Fire
    • Maximum Damage increased from 25 to 45
    • Minimum Damage increased from 20 to 40
    • Rate of Fire increased from 5% to 10%
    • Damage Range penalty decreased from 35% to 25%
    • Bullet Velocity penalty decreased from 20% to 10%

DM-10

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 78
Range: 0-45.7 meters
Damage: 78
Range: 0-50.8 meters
Minimum Damage RangeDamage: 60
Range: >45.7 meters
Damage: 43
Range: 
>50.8 meters

Additional Adjustments

  • Bullet Velocity increased from 890m/s to 920m/s
  • Aim Down Sight speed improved from 350ms to 330ms
  • Inflicted Flinch to enemies increased
  • Received Flinch from enemies decreased

Swat 5.56

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 62
Range: 0-45.7 meters
Damage: 62
Range: 0-50.8 meters
Minimum Damage RangeDamage: 43
Range: >45.7 meters
Damage: 47
Range: 
>50.8 meters

Additional Adjustments

  • Bullet Velocity increased from 870m/s to 910m/s

Attachments

  • Rapid Fire
    • Damage Range penalty decreased from 30% to 15%
    • Bullet Velocity penalty decreased from 18% to 10%

TR2

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 62
Range: 0-45.7 meters
Damage: 59
Range: 0-45.7 meters
Minimum Damage RangeDamage: 55
Range: >45.7 meters
Damage: 59
Range: 
>45.7 meters

Additional Adjustments

  • Bullet Velocity increased from 880m/s to 1020m/s
  • Lower Torso multiplier increased from 0.9x to 1x
  • Headshot multiplier increased from 1.2x to 1.27x
  • Inflicted Flinch to enemies increased
  • View Kick Strength improved significantly

Tsarkov 7.62

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 78
Range: 0-43.1 meters
Damage: 80
Range: 0-50.8 meters
Minimum Damage RangeDamage: 60
Range: >43.1 meters
Damage: 60
Range: 
>50.8 meters

Additional Adjustments

  • Bullet Velocity decreased form 915m/s to 890m/s
  • Neck multiplier increased from 1x to 1.25x

Warzone Sniper Rifles

HDR

Adjustments:

  • Aim Down Sight speed slowed from 510ms to 600ms

FJX Imperium

AttributePre-patchPost-patch
Maximum Damage RangeDamage: 150
Range: 0-50.8 meters
Damage: 150
Range: 0-58.4 meters
Minimum Damage RangeDamage: 125
Range: >50.8 meters
Damage: 145
Range: 
>58.4 meters

Additional Adjustments

  • Medium Damage Range 1 Removed
  • Aim Down Sight speed improved from 580ms to 540ms

For more on the latest gaming news, check out more information about the latest EA layoffs, a cancelled project set in the Titanfall universe, and Respawn cancelling two games.

Written by
Ryan Lemay
Evergreen Writer
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