Days ago, Xbox unveiled Project Helix, dubbed the future of the hardware side of the brand, and believed by some to be the last hurrah for the label in the console space. It’s slated to be a combination of a traditional home console and a PC, fusing the two and bridging the gap.
At a talk at GDC, Xbox’s VP of Next-Gen, Jason Ronald, revealed that devkits, or ‘alpha versions’ of Project Helix, will start being sent out to developers from next year. This gives us a slight indication as to how long it’ll be before the console hits the market.
When is Project Helix Coming Out?
For now, we know very little about Project Helix, Xbox’s next venture in the hardware space.
However, thanks to an image captured during GDC by Tom Warren, we have some information about the innovation being poured into the console.
In a visual fronted by Call of Duty iconography, the intended specification of Project Helix was unveiled:
Powered by Custom AMD SOC
- Co-designed for Next Generation of DirectX
- Next Gen Raytracing Performance & Capabilities
- GPU Direct Work Graph Execution
AMD FSR Next & Project Helix
- Built for Next Generation of Neural Rendering
- Next Generation ML Upscaling
- New ML Multi-Frame Generation
- Next Gen Ray Regeneration for RT and Path Tracing
Deep Texture Compression
- Neural Texture Compression
- DirectStorage & Zstd
It’s not a huge amount to go on, and it’s mostly tech-related marketing blurb, but it’s an indication of Xbox’s endeavours with Project Helix.
The VP of Next-Gen, Jason Ronald, also explained:
We’re sending alpha versions of Project Helix to developers starting in 2027.
Are you excited to see what Xbox does with Project Helix? Let us know what you’re thinking on the Insider Gaming Discord server.
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