Team Cherry has just revealed the details for Hollow Knight: Silksong’s first patch, and some of the early game bosses will receive slight difficulty reductions. Other balancing changes and bug fixes have also been implemented.
Hollow Knight: Silksong was easily one of the most anticipated games of 2025, and its launch numbers reveal that fans are happy with Team Cherry’s work. However, one complaint that players have had with the game is its difficulty. Thankfully, the developers have heard the community’s requests and are addressing them in Hollow Knight: Silksong’s patch 1.0.28470.
Hollow Knight: Silksong’s Difficulty Reduction Patch is Live in Beta

Team Cherry’s patch 1.0.28470 for Hollow Knight: Silksong will go live for all platforms mid next week. PC players can access it now through Steam Beta or on GOG. Silksong’s new patch will introduce a slight difficulty reduction for early-game bosses, such as Moorwing and Sister Splinter. Additionally, the damage from Sandcarvers has also been reduced.
Other balancing changes include the removal of float override, a slight increase in pea pod collider scale, a slight reduction in mid-game Bellway and Bell Bench prices, a slight increase in rosary rewards from relics and psalm cylinders, and an increase in rosary rewards for courier deliveries.
Apart from the difficulty reduction and balancing changes, there are a whole bunch of fixes too in this update, which you can check out in the complete patch notes for Hollow Knight: Silksong version 1.0.28470 below:
- Fixed situation where players could remain cloakless after Slab escape sequence.
- Fixed wish Infestation Operation often not being completable during the late game.
- Fixed wish Beast in the Bells not being completable when Bell Beast is summoned at the Bilewater Bellway during the late game.
- Fixed getting stuck floating after down-bouncing on certain projectiles.
- Fixed courier deliveries sometimes being inaccessible in Act 3.
- Fixed craft bind behaving incorrectly when in memories.
- Fixed Lace tool deflect soft-lock at start of battle in Deep Docks.
- Fixed Silk Snippers in Chapel of the Reaper sometimes getting stuck out of bounds.
- Fixed Claw Mirrors leaving Hornet inverted if taking damage during a specific moment while binding.
- Fixed Snitch Pick not giving rosaries and shell shards as intended.
- Removed float override input (down + jump, after player has Faydown Cloak).
- Slight difficulty reduction in early game bosses Moorwing and Sister Splinter.
- Reduction in damage from Sandcarvers.
- Slight increase in pea pod collider scale.
- Slight reduction in mid-game Bellway and Bell Bench prices.
- Slight increase in rosary rewards from relics and psalm cylinders.
- Increase in rosary rewards for courier deliveries.
- Various additional fixes and tweaks.
These patch notes were found through Team Cherry’s post on Hollow Knight: Silksong’s Steam Community Hub.
In other news, Hollow Knight: Silksong players have found a cheat code to unlock the Steel Soul difficulty early. Additionally, the game already has countless mods to make the experience easier. What are your thoughts on Hollow Knight: Silksong’s difficulty reduction patch? Let us know through the official Insider Gaming forums discussion.
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