A new blog update by Infinity Ward has seemingly confirmed that the DMZ mode will be launching as a beta, rather than a completed mode.
As mentioned in some of my past reports, sources implied that the DMZ mode will be evolving and getting more complex over time, which is a detail now confirmed.
In addition to the news that the mode will be launching in Beta, Infinity Ward has always provided some updates on what the DMZ mode entails.
DMZ is Call of Duty’s answer to an extraction-based gamemode like Escape From Tarkov with the goal of successfully extracting the map with as much loot as possible.
DMZ involves keeping a Stash – or Inventory – of weapons and other valuable items from the Exclusion Zone. Players will start with a small inventory of free Contraband weapons. Contraband guns are only usable in DMZ, and if you lose them on the battlefield, they are gone forever. Weapons acquired from other players or enemies on the field are considered contraband after extracting with them.
INFIL, LOADOUT, AND MISSIONS
DMZ is a trios-based mode, with the option to play as a Solo or Duo by disabling squad fill. We recommend you start with trios as the Al Mazrah Exclusion Zone is a dangerous place.
WITHIN THE EXCLUSION ZONE
Other than completing the objectives laid out in Faction Missions, players are also free to explore the Exclusion Zone to collect more items for their inventory and take on optional assignments. These can be completing Contracts, such as rescuing a hostage, taking down a high value target, or taking part in a World Event, such as activating a SAM Turret or a UAV Tower.
Winning is determined by the players’ choices and the consequences that follow, but ultimately exfilling from the Exclusion Zone is your main objective in each match.
The blog concludes that this is “just the beginning” of the DMZ, with the mode launching on November 16.