Weeks of speculation have come to an end as Rockstar has revealed GTA 6 will cap at 30 FPS on consoles, and has also talked about the PS5 Pro-exclusive features for the release.
Grand Theft Auto 6 will officially max out at 30 FPS on PlayStation and XBOX Series X|S consoles. Confirmation arrived through a Rockstar Newswire bulletin, also giving details on PS5 features, including the talked-about PS5 Pro extras.
Also, you can buy Grand Theft Auto 6 here, if you haven’t already!
GTA 6 Locked at 30 FPS on PS5 & XBOX Series X|S

There will be no 60 FPS for GTA 6 at launch. 30 FPS alone is apparently ‘pushing both platforms to their absolute limits.’ It’s possible a future PS6 port could give everyone the much-sought-after holy grail of 60 FPS, but for now, we have to settle for 30 FPS.
Furthermore, the PS5 Pro features are official: ‘PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows.’ This follows up a recent GTA 6 Datamine, which revealed a possible 120Hz Mode, but no VRR Support.
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Here’s Rockstar‘s statement:
‘Grand Theft Auto VI has been fully developed from the ground up to provide the best possible experience for the current generation of consoles, targeting 30 frames per second while pushing both platforms to their absolute limits to bring the vast and rich world of Leonida to life — while maintaining the density and visual fidelity of all its environments and inhabitants.
The PlayStation 5 Pro offers breathtaking visuals, with improved clarity through PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows only available on PlayStation 5 Pro.
Grand Theft Auto VI for PS5 includes high-fidelity haptic feedback fully integrated across the game on DualSense controllers and adjustable via accessibility settings, improved spatial audio rendering so all in-game sounds take full advantage of Tempest 3D Audio, and improved load times, making Grand Theft Auto VI play best on PlayStation 5 consoles.’
Whereas XBOX owners get some joy knowing that GTA 6 will be playable on XBOX One via Cloud Gaming and PC via Remote Play.
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