Hi-Fi Rush Was a “Break Out Hit” For Xbox, Says Aaron Greenberg
Vice President of Xbox Games Marketing, Aaron Greenberg has issued a small statement on Twitter following previous claims that Hi-Fi Rush “didn’t make the money it needed to make”.
In the latest episode of the Game Mess Decides podcast, Industry Insider Jeff Grubb said that Hi-Fi Rush “didn’t make the money it needed to make”. The comment was picked up industry-wide, which has seemingly prompted Aaron Greenberg to clear up the matter.
On Twitter, Greenberg said, “Hi-Fi RUSH was a break-out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release.”
Following the statement from Greenberg, Jeff Grubb said in his latest episode of Game Mess Mornings on Giant Bomb, after the statement was read out to him, “OK, that’s fine, we’ll leave it as that”.
The previous coverage has led to some pretty outlandish theories from the gaming community, including that Microsoft might abandon the Xbox platform and more.
According to Bethesda, the game reached two million players by March 1 and in late February, director John Johanas said that the game received 10,000 Steam reviews nearly a full month after release.
Xbox seems to be firm on the fact that shadow-dropping the game was a success, with Greenberg’s comments further cementing their decision as being successful.
What do you think about Hi-Fi Rush and its success? Let us know in the comments below.