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AEW Fight Forever Receives Major Update

AEW Fight Forever patch 1.03 has been released, and with the update comes a long list of fixes, additions, and improvements.

The update sees the addition of the Stadium Stampede online mode for all platforms as well as attire updates for Jon Moxley, Chris Jericho, Wardlow, Trent Beretta, Luchasaurus, Jade Cargill, and Sting.

You can see all of the notes below via THQ Nordic.

AEW Fight Forever Patch 1.03 Update Notes

Fixes on all platforms:

  • Fixed problem with overlapping models in tag team and title taking scenes.
  • Modified Tag team finisher so that it can be triggered if one of the team is in Special state.
  • Fixed an error in the area of pain caused by damage.
  • Fixed sliding problem when climbing a barricade while holding a weapon.
  • Fixed being able to grapple with rudder in between.
  • Fixed dizzying when starting a grapple.
  • Button/control settings are now saved after cancelling CBR wrestler selection and going back into it.
  • Fixed issue of being unable to break a pin using a weapon attack.
  • Fixed clipping that occurred when grappling while climbing a ladder.
  • Corrected display of error codes in the Switch Error dialog.
  • Fixed issue of John Silver’s signature move failing.
  • Fixed a bug that caused Falls Count Anywhere AIs to repeatedly perform apron slams at ringside.
  • Fixed AIs getting stuck in a grapple in tag team.
  • Fixed AI getting stuck when AIs dash kick each other and miss.
  • Fixed a bug that allowed users to carry a burning table.
  • Fixed AI sometimes not being able to break the pin during 3-way matches.
  • The following wrestlers have been corrected so that they do not jump over the ropes when entering the ring from the apron: Luchasaurus/ Nyla Rose/ Riho/ Kris Statlander/ Thunder Rosa/ Yuka Sakazaki.
  • Fixed defender not getting up after repeatedly performing an Awakening taunt.
  • Fixed that the Finisher guide is not displayed as a wrestler is leaned onto a rope.
  • Fixed Sliding Lariat not hitting.
  • Cornered Shoulder Thrusts animation now terminates on down.
  • Fixed issue where a ladder that fell on table contact during an online match could not be picked up.
  • Fixed running counter signatures not activating when touching a third party during setup.
  • Fixed AI not attacking when side-by-side on apron.
  • Fixed AI not performing moves in enemy corners in tag team matches.
  • Fixed AI activating springboard when teammate is submitting in tag team matches.
  • Online, when holding a two-handed weapon, fixed animation of still holding the weapon after being attacked or dropping the weapon.
  • Fixed running counter move warping position.
  • Fixed AI repeatedly changing target in tag match.
  • Fixed AI diving on hanging opponent in CBR.
  • Fixed hit collision timing on blows of move Spinning Sole Butt 3.
  • Fixed CMPunk combos not connecting.
  • Fixed clipping in setup action when there is a height difference.
  • Fixed attacks not hitting against the middle rope lean.
  • Fixed attack not hitting easily after grapple turnaround.
  • Fixed attacks not hitting easily in CBR and hanging state.
  • Fixed a symptom that sometimes did not count pinfalls in 4 Way Match.
  • Fixed barricade reaction not triggering when attacking from the side or leaning against a barricade.
  • Fixed clipping issue on weapon with Rear Shotgun Dropkick.
  • Fixed Attire being released when checking Wrestler Info.
  • Modified to prevent Andrade El Idolo from jumping over the ropes when entering the ring from the apron.
  • Fixed guide HUD not showing up immediately after going into corner leaning position.

Additional fixes on Nintendo Switch:

  • Fixed an issue where HUD and Pause Menu were in the same Z-Order.
  • Fixed an issue where all pause widgets were being created every time you pressed pause. Reusing widgets instead.
  • Fixed crash when moving from the main menu to the private match screen.
  • Fixed an issue where entering a directional key when starting a Private Match would start a different game mode than the host player.

Additional fixes on PC:

  • Fixed an issue where keyboard input was not included in party game mode.
  • Selected costumes for roster fighters are now always visible in the Online Match select screen.
  • Fixed an issue where attempting to start a private match before the members of the party are displayed would prevent the private match from starting.
  • Fixed an issue where the tutorial archive screen would remain when joining a private match as a guest with the tutorial archive screen open.
  • Fixed a bug that caused a black screen to show after starting match.
  • Fixed a bug that prevented lobby members’ names and icons from being displayed.
  • Fixed a bug where INVITED party users would appear offline.

Additional fixes on PS4:

  • Disabled the ability to cancel a match in private matches.
  • Fixed an issue where HUD and Pause Menu were in the same Z-Order.
  • Fixed an issue where every time another player joined the matchup screen, the player would reset all the player textures. Now textures don’t reset if the players don’t change.
  • Fixed a crash during 4-way or 2v2. Added texture pool limit to these game modes.
  • Fixed an issue where pause during replay caused conflicts between menus.
  • Fixed an issue where attempting to start a private match before the members of the party are displayed would prevent the private match from starting.
  • Fixed an issue where entering a directional key when starting a Private Match would start a different game mode than the host player.
  • Fixed an issue where the tutorial archive screen would remain when joining a private match as a guest with the tutorial archive screen open.
  • Fixed it so the “Continue Offline” dialog is no longer displayed twice.
  • Fixed a bug with CrossGen where entrance scenes were out of sync.

Additional fixes on PS5:

  • Disabled the ability to cancel a match in private matches.
  • Fixed an issue where pause during replay caused conflicts between menus.
  • Fixed an issue where attempting to start a private match before the members of the party are displayed would prevent the private match from starting.
  • Fixed an issue where entering a directional key when starting a Private Match would start a different game mode than the host player.
  • Fixed an issue where the tutorial archive screen would remain when joining a private match as a guest with the tutorial archive screen open.
  • Fixed it so Records data size does not exceed initial value.
  • Fixed it so the “Continue Offline” dialog is no longer displayed twice.
  • Fixed a bug where wrestlers could be seen sliding at the start of a match.
  • Fixed a bug with CrossGen where entrance scenes were out of sync.

Additional fixes on Xbox One:

  • Fixed an issue where Message Dialog was disabled when player leaves/disconnects. An [Online Party Member leave] prompt is now displayed.
  • Fixed an issue where HUD and Pause Menu were in the same Z-Order.
  • Fixed an issue where every time another player joined the matchup screen, the player would reset all the player textures. Now textures don’t reset if the players don’t change.
  • Fixed an issue where pause during replay caused conflicts between menus.
  • Fixed an issue where the user would not normally join the party when accepting a console invite during an exhibition match.
  • Fixed an issue where attempting to start a private match before the members of the party are displayed would prevent the private match from starting.
  • Correct error message is now displayed when trying to join a full party.
  • Fixed a bug that caused a black screen to show after starting match.
  • Fixed a bug that sometimes caused a crash when suspending a match.
  • Fixed bug where client automatically gets cancelled when Private Match is selected at the main menu.
  • Fixed it so the “Continue Offline” dialog is no longer displayed twice.
  • Fixed a bug that prevented spectators of a Private Match from opening the Pause Menu.
  • Fixed a problem in online matches where if a match ended with the dialog open, the dialog would remain visible.
  • Fixed a bug with CrossGen where entrance scenes were out of sync.

Additional fixes on Xbox Series S|X:

  • Fixed an issue where Message Dialog was disabled when player leaves/disconnects. An [Online Party Member leave] prompt is now displayed.
  • Fixed an issue where pause during replay caused conflicts between menus.
  • Fixed an issue where the user would not normally join the party when accepting a console invite during an exhibition match.
  • Fixed an issue where attempting to start a private match before the members of the party are displayed would prevent the private match from starting.
  • Correct error message is now displayed when trying to join a full party.
  • Fixed a bug that caused a black screen to show after starting match.
  • Fixed a bug that sometimes caused a crash when suspending a match.
  • Fixed bug where client automatically gets cancelled when Private Match is selected at the main menu.
  • Fixed it so the “Continue Offline” dialog is no longer displayed twice.
  • Fixed a bug that prevented spectators of a Private Match from opening the Pause Menu.
  • Fixed a problem in online matches where if a match ended with the dialog open, the dialog would remain visible.
  • Fixed a bug with CrossGen where entrance scenes were out of sync.
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Comments

2 comments

  • No amount of updates can redeem this heap. There aren’t even enough active players on steam for a 30 man match.

  • There’s enough if they give stadium stampede the offline mode it deserves because the roster has enough right now to do it.

Comments are closed.

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