Activision Banned 6000 Call of Duty Cheaters in 4 Days

call of duty cheaters

In a recent update, it was revealed that Activision’s Team RICOCHET had banned a whopping 6,000 Call of Duty ‘cheaters and hackers’ in the space of just four days. Using the team’s revolutionary (when it works) anti-cheat systems, Team RICOCHET was able to identify and eliminate 6,000 cheaters – but Call of Duty players the world over are adamant that it’s not enough.

At the moment, Modern Warfare 3 is thick with malicious operators. Last month, Treyarch deployed the game’s Ranked Play mode, and it quickly became swamped by cheaters. Even the game’s top-tier professional players are up in arms about the fact that hackers are ruining the game.

Is banning 6,000 cheaters enough?


Does RICOCHET Work?

Many have claimed that Activision’s RICOCHET anti-cheat systems are barely scratching the surface. On both Call of Duty: Warzone and Modern Warfare 3, hackers are almost given free rein to do whatever they so desire, ruining the fun for ‘legitimate’ players.

In a recent blog post, Activision addressed claims that last weekend, the anti-cheat systems were offline:

As part of ongoing security updates, a single telemetry system was taken offline for upgrades over the weekend. This action resulted in cheat developers claiming RICOCHET Anti-Cheat was offline. It was not. As a result of monitoring activity over the weekend and the purposeful reactivation of this upgraded system, #TeamRICOCHET was able to identify and ban over 6000 accounts for cheating and hacking from February 16 – February 20.

For years, Call of Duty has been the butt of bad press when it comes to being infested with cheaters. We’ve seen Activision take cheat manufacturers to court and ban tens of thousands of players, but it always seems that there’s a constant influx of cheaters making their way into the woodwork.

It’s the same everywhere – in recent months, the likes of The Finals, Escape from Tarkov, and even a game like Palword have been wrestling with masses of malicious operators. Perhaps it’s an industry-wide issue that should be taken more seriously than it is.


For more Insider Gaming coverage, check out the news that Gearbox is kicking off the Borderlands Cinematic Universe

  1. yeah but those 6000 players they banned, already have multiply accounts or purchase new accounts and turn around and go right back to cheating again. the cheat manufacturers guarantee them a new account if they get caught or banned on there account its part of there cheat packages they offer to keep cheaters paying them. it also gives activision continuous revenue from the so called banned cheaters “cheaters normally have multiply accounts already incase this happens so they can continue playing with no interruption. Its a win win for both companies cheaters and game developers “continuous revenue”. game developers need to use AI AntiCheats like Waldo.Vision to combat cheats. but they wont ever do this due to loss of revenue. its a big scam.

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