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ARC Raiders’ Most PvP Heavy Map Just Got More Intense

ARC Raiders Update 1.11.0 patch notes reveal that Stella Montis is going to get even more intense as lighting has been lowered in several areas.

Embark Studios has several announcements for ARC Raiders players today. We were informed earlier that the game has surpassed 12 million copies sold, and they are providing the community with a free gift to celebrate. Now, new patch notes reveal nerfs to certain items as well as other changes to their PvP-heavy map.

What’s New in ARC Raiders Update 1.11.0? Stella Montis Lighting Change, Kettle and Trigger Nade Nerfs

Starting with the biggest one, right at the very bottom of the ARC Raiders Update 1.11.0 patch notes, players will see that a new change will be taking place in Stella Montis Night Raid. Stella Montis was already a PvP-heavy map with low lighting and angry Raiders thirsty for blood. Now, the lighting has been reduced in some areas, making the use of flashlights and listening even more essential. The change could lead to more sneaky tactics, such as camping in the dark and ambushing opponents.

Moreover, the Kettle’s fire rate has been reduced from 600 to 450, as the previous fire rate was only realistically reachable by players using Macros. The Trigger ‘Nade has been nerfed as well, as it was dominating PvP encounters and players were preferring it over the other grenades. The nerf will reduce its use as a “trigger-in-air” grenade while retaining its use as a sticky bomb, with the delay being increased from 0.7 seconds to 1.5 seconds. Lastly, a key card exploit that allowed players to keep room keys after using them has been fixed.

Complete ARC Raiders Update 1.11.0 Patch Notes

  • Kettle
    • Dev note: Reduced fire rate from 600 to 450. The previous fire rate was only realistically reachable by players using macros, which creates an unfair dynamic that favours using 3rd party software.
  • Trigger ‘Nade
    • Dev note: Trigger ‘Nade currently dominates PVP encounters, and players favour picking it over all our other grenades. This nerf aims to make it less usable as a “trigger-in-air” grenade, whilst keeping its usefulness as a sticky bomb. Damage falloff has been rebalanced to concentrate the damage closer to the center of the explosion, and deal less damage further away. The delay between triggering the grenade and it detonating, has been increased from 0.7s to 1.5s, giving players more time to react, and making it harder to time the detonation in air.
  • Fixed a key card exploit that allowed players to keep room keys after using them.
  • Lighting has been lowered in some areas on Stella Montis Night Raid making flashlights and listening more relevant.

ARC Raiders update 1.11.0 patch notes were released on their website today.

In other news, one million players have completed their first Expedition Project and wiped their accounts. Additionally, the developers are going to implement ‘significant changes’ to crack down on cheaters. What are your thoughts on ARC Raiders’ most PvP heavy map geting even more intense after update 1.11.0? Leave your thoughts down in the comments, and join the official Insider Gaming Discord server.


For more information from Insider Gaming, read about dismissed Rockstar Games developers being denied pay while the legal battle continues. Don’t forget to sign up for our weekly newsletter.

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