Despite The Roblox Corporation’s best intentions to protect children with new age verification tools, Kidas CEO Ron Kerbs believes it’s not enough, and has told Insider Gaming that Roblox needs to incorporate “Real-time behavioral monitoring.”
A new wave of age verification has emerged in the last 12 months, with businesses worldwide beginning to clamp down on who can access specific content. GTA Online is reportedly getting age verification, for example, and Roblox has added security measures to protect teenagers in 2025.
There have been concerns that while this is a good start, a lot more needs to be done.
Roblox Requires Real-Time Behavioral Monitoring, Says Kidas CEO

Ron Kerbs is the CEO of Kidas: A “Cybersecurity company committed to enhancing the safety of young gamers in the digital realm. Employing advanced AI technology, ProtectMe monitors and mitigates cyberbullying, online predators, and other digital threats in real time.
The company’s goal is simple: Protect kids and young gamers from online predators and harassment so they can enjoy video games with safety and peace of mind.
Insider Gaming has obtained an exclusive quote from Ron discussing Roblox’s recent age verification measures:
“Roblox’s new age verification effort is a step in the right direction—but it’s not the full answer. While technology like facial analysis and ID scans can help restrict access to mature content, these tools are still easily bypassed and don’t address the most pressing safety issues kids face online every day.”
Kidas has seen evidence of how predators operate and take advantage of younger children, and is doing all it can to increase security measures:
The reality is that no verification method—AI or otherwise—can guarantee that the person behind a screen is who they claim to be. We’ve seen kids be groomed and scammed by individuals who pass verification checks but still engage in harmful behavior. What’s needed isn’t just more gates, but better guardrails. Roblox and platforms like it must invest in real-time behavioral monitoring, not just one-time identity checks. Protecting kids isn’t about proving you’re over 13—it’s about detecting when a conversation is going dangerously off track and stepping in fast. We applaud the intention. Now let’s raise the standard for execution.
We definitely need to see more action like this and companies paying greater attention to child safety. Kidas says it’s protected over 400,000 gamers and counting and issues an alarming statistic on its home page: “3 out of 5 U.S. kids who play online games will be scammed or harassed before age 18.”
Insider Gaming wants to know what you think. Is enough being done to protect young gamers who just want to experience the joys and thrills we all had growing up playing games without the fear of strangers and predators on the internet? Please let us know.
For more Roblox news, read about the petition calling for Roblox CEO’s to resign over child safety concerns.



