Battlestate Games’ Nikita Buyanov has taken to social media to praise the actions of the team in ridding Escape from Tarkov of more than 2,000 cheaters in just over a week. He stressed how difficult ‘the fight’ against cheaters can be, a statement that earned him a mixed response in the comments section.
Escape from Tarkov has been the spearhead of the extraction shooter genre for almost a decade, but the biggest problem the platform has to deal with is the constant presence of cheaters spoiling the fun for everyone else.
‘The Number One Issue’
Escape from Tarkov’s cheater problem has been dubbed the ‘number one issue’ for the title, which would otherwise be in a much better place as it storms inevitably towards a 1.0 release.
Nikita’s recent post on social media reflects the challenges the team faces in battling the influx of malicious operators:
this fight is hard and neverending. My props to our team related to that!
Fans were quick to criticize Buyanov when he posted that a kernel-level anti-cheat system is in ‘RnD’ at Battlestate Games. The criticism here comes from BSG already using a kernel-level anti-cheat in Battleye. The comment did prompt some fans to assume that Battlestate is working on a proprietary kernel-level anti-cheat function, which comes with its own challenges and concerns.
As always, Battlestate Games named and shamed the accounts banned for cheating, posting a simple Google Doc on social media with lines and lines of data.
For some, 2,000 cheaters being banned only scratches the surface of what’s out there. As Escape from Tarkov moves inexorably towards the much-debated 1.0 release, fans are worried that it won’t be the momentous event everyone is hoping for.
How long has it been since a cheater impacted you in Escape from Tarkov? Let me know on the Insider Gaming forum.
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