Last of Us Online Will Have Doors, But Why Does That Matter?

last of us online multiplayer game

Let’s say you’re a Last of Us fan, you’re eagerly watching the television series, waiting for Part I to launch on PC, and even better, you’re in anticipation over the impending launch of the all-new, relatively hush-hush Last of Us Online project… Any news would be important to you, right?

Well, it has been confirmed by a co-game director working on the project that The Last of Us Online will feature doors. Not just any doors, but working doors that can be used in a tactical manner – or so we’d like to believe.

Why is that such a big deal?

Honestly, Any News is Good News

The Last of Us Online (not the real name) is a tantalising concept, an ambitious step away from what we’ve come to know and love about The Last of Us so far. At the moment, there’s not a whole lot confirmed about the project, and the general assumption is that it’ll be an extraction shooter-style experience, with players loading into a larger map, looting, completing tasks, fighting, and then leaving again.

Last year, Neil Druckmann, the co-president at Naughty Dog, explained that the Last of Us Online will feature a ‘unique story’ and a ‘brand new cast of characters’. He also promised that we’d see ‘a lot more of this game come next year’.

Well, next year is here, and thanks to a Tweet from a co-game director that was unearthed by GamesRadar, we’ve learnt that the game will feature working doors, similar to those found in The Last of Us Part II.

Now, that might sound like the tiniest update imaginable, but according to developers that worked on The Last of Us Part II’s doors, it’s a mountainous task that requires a huge amount of effort. In another tweet, co-game director of The Last of Us Part II, Kurt Margenau, shared his pain:

Don’t know what everyone’s up in arms about. We added doors in combat to TLOU2, took like a day. Just gotta have good talent I gues… LOL JK IT WAS THE THING THAT TOOK THE LONGEST TO GET RIGHT WHAT WERE WE THINKING 1/100

So, what can we take away from this remarkable piece of news?

  • Naughty Dog’s developers are willing to go through the creative pain of adding animated doors to The Last of Us Online, which is a good thing.
  • The doors will add combat opportunities, such as the potential for ambushes and stealth attacks.
  • The Last of Us Online’s map/s are complex enough to actually require animated doors.

Are we reaching? Is that enough?

Hopefully, we’ll have more information to share before long. Meanwhile, PC fans are still sitting back and awaiting the delayed launch of The Last of Us Part I on PC, which was pushed back to March 28th.

For more Insider Gaming news, check out our exclusive coverage of the ten Assassin’s Creed games being worked on.