In a recent interview held after the reveal of Shadow of the Erdtree, FromSoftware’s President, Hidetaka Miyazaki, touched on the topic of the long-awaited Bloodborne remake. Released in 2015, Bloodborne became a staple of the genre that’s so beloved by gamers who love torturing themselves by playing some of the toughest games around.
Miyazaki stressed that FromSoftware still holds dear the 2015 title and is overjoyed by the number of fans still passionate about the game. He spoke about the benefits of waiting for new and more capable hardware to emerge but didn’t directly suggest that the remake will be holding on for the next generation of PlayStation consoles.
‘It Makes Me Very Happy’
In the interview with Eurogamer, Miyazaki recognised and appreciated the portion of the gaming community that still holds Bloodborne up on a pedestal.
Put simply, it makes me very happy to see it’s a title with a lot of specific memories, both for me and the staff who worked on it. And when we see those passionate voices in the community, of course it makes us feel thrilled, it makes us feel very fortunate to have that and to have those memories.
He mentioned that ‘modern hardware allows more players to appreciate all the games’, and that sometimes, ‘new hardware is definitely a part of what gives these remakes value.’ There was no specific mention of rebuilding Bloodborne for modern consoles, but it wasn’t dismissed, either. It’s no big secret that PlayStation fans are eagerly awaiting news of a remake of Bloodborne and would happily accept one if it were to surface.
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Just give us a patch for PS5. If amateur modders can do it, there’s no excuse for the makers of the game.
Forget that what about Tenchu and Otogi where are those? I’ll take Ninja Blade 2 as well.