Dying Light 2: Stay Human faced criticism from the community when ‘virtual currency’ was introduced later in the game’s lifecycle. It took cosmetics bundles out of traditional storefronts and forced players to buy DL Points to purchase items directly from the game. It was another issue for a game that had a less-than-desirable launch in 2022.
Fans are now rejoicing as, on social media, the franchise director of Dying Light, Tymon Smektala, has confirmed that microtransactions and virtual currencies are ‘not planned’ for Dying Light: The Beast, the next major release in the series.
For Now or Forever?
On social media, a user tagged Tymon Smektala and requested that he not put virtual currencies and microtransactions into Dying Light: The Beast. The Techland honcho simply said, ‘Not planned.’
Two words that went down well with fans, considering how badly received microtransactions were in Dying Light 2: Stay Human.
DL Points were added to Dying Light 2 a year and a half after release, which threw the community into disarray and gave them a perception of Techland simply being ‘greedy’ and not wanting to pay platform fees. The DL Points bundles were also priced in a way that meant players had to buy more than they needed to secure cosmetics.
You can see why it’s a good thing that they’re not planned to be introduced to Dying Light: The Beast.
Recently, Techland had to push back Dying Light: The Beast by a month, putting the release date back to polish the game and make it perfect for the eagerly awaiting fans worldwide.
At Summer Game Fest in June, I caught up with Tymon Smektala, and he told me that the studio sees Dying Light: The Beast as Dying Light 3. Not only that, but it’s effectively the starting point for a new era of Dying Light.
Are you happy to learn that Dying Light: The Beast won’t use virtual currencies? Let me know on the Insider Gaming forum.
For more Insider Gaming coverage, check out the news that State of Decay 3 might come to PlayStation 5



