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Dragon Ball: Sparking Zero Game Modes Officially Revealed

Bandai Namco Entertainment has unveiled three new Dragon Ball: Sparking Zero game modes. These game modes include Episode Battles, Custom Battles, and local multiplayer. Discover more about the new game modes below.

Dragon Ball: Sparking Zero Episode Battles

Episode Battles, a single-player game mode, offers a nostalgic journey through some of the most iconic battles from the beloved Dragon Ball anime series. You’ll get to relive these battles from the perspectives of eight different characters, including the legendary Goku and Vegeta. Each stage in this mode is introduced with a level that revisits the most memorable battles from Dragon Ball Z and Dragon Ball Super. The single-player mode’s story elements span from Dragon Ball Z’s first arc with Radditz to Dragon Ball Super’s last arc, The Tournament of Power. 

The number of stages will differ for each character, and Goku has the most significant number of stages in the game. Additionally, the story segments will include new first-person cutscenes, providing players with a chance to step into the shoes of these characters. 

Furthermore, there is a choice system for certain stages where the events will change according to your decisions. Some instances of this system were shown in the trailer. For example, we saw Krillin die at the hands of Ozaru Vegeta (Ape form), which led to Goku turning Super Saiyan earlier than expected. Another example was Future Trunks and Vegeta performing the renowned ‘Father-Son’ attack against Cell using a Final Flash instead of Kamehameha. I’m excited to see what other scenarios this choice system can lead to!

Dragon Ball: Sparking Zero Custom Battles 

This game offers a Custom Battles mode where players can add different modifiers, win conditions, and custom cutscenes to make battles more immersive. Players can try Custom Battles solo or play online with another player. The game also includes a Bonus Battle mode in Custom Battles, with original battle situations and event cutscenes created by the developers, which trigger after meeting certain conditions.

Another interesting feature is the Edit mode in Custom Battles, allowing players to select characters to create custom pre-battle and post-battle cutscenes to make their fights more unique. Players can then submit these creations online for the community to view and play. The Edit mode also allows players to edit existing in-game content and use Bonus Battles as a foundation.

Dragon Ball: Sparking Zero Local Multiplayer 

Bandai Namco has confirmed that Dragon Ball: Sparking Zero will have local multiplayer. However, this feature has some limitations. The local multiplayer mode can only be accessed through the Hyperbolic Time Chamber and will be in split-screen format. Additionally, character selection is designed for single-player mode only, so the two players cannot select their characters simultaneously.

Dragon Ball: Sparking Zero’s producer, Jun Furutani, explained that they made the game with online and offline single-player mode in mind. Furutani expanded that they wanted to include features such as wind blasting and weather changing while charging Ki, include destructible environments to make battles more immersive and leverage the power of the current-gen consoles for this. However, they found it difficult to replicate the experience for local multiplayer, hence the conditions.

Dragon Ball: Sparking Zero releases on October 11, 2024. The game will be available via Steam for PlayStation 5, Xbox Series X/S, and PC. Remember to check out the pre-order bonuses and game editions. We’re eager to hear your thoughts on Dragon Ball: Sparking Zero’s game modes, so share them in the comments. 


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Comments

8 comments

  • This game barely has anyone also missing characters I didn’t see Great Ape Gohan or Teen Gohan for example or Great Saiyaman also no Super Trunks. This game needs to make up for a ton in DLC I want SSJ2, 3, and 4 for Bardock, Vegeta, and Trunks also Gotham SSJ4. Tarble needs to join this, Janemba, OG Broly, OG Gogeta, SSJ4 Gogeta, Golden Great Ape, Chilled, Launch, Android 8, Super 17, Baby Vegeta, Kid Goku, GT Goku, Uub, Super Buu, Kid Buu, Garlic Jr, Android 13, Hatchiyack, Pan GT, King Cold, Yajirobe, King Vegeta, Grandpa Gohan, Demon King Piccolo, Pikkon, Omega Shenron, Chi Chi, Arale, Slug, Bojack, Turles, Supreme Kai, Kibitokai, and so many others. They also need to add those stories from OG Dragon Ball, Dragon Ball Z anime exclusive and movie exclusive, Dragon Ball GT, and just because give the other fan base their stuff add the stories from Super Dragon Ball Heroes and characters also adapt the Dragon Ball Super manga exclusive arcs and characters too. It’s strange to have Ultra Instinct Goku and no Ultra Ego Vegeta. This game has a lot to make up with having just Dragon Ball Super Super Hero and Daima characters won’t save this we need the whole thing.

  • Gamma 1, 2, Beast Gohan, and Orange Piccolo should have all been base roster! Not to mention their should be no timed exclusivity for Gogeta and Broly? That was stupid and Ultra Ego Vegeta should have been base roster alongside Black Frieza I mean it makes sense after Ultra Instinct Goku give the fans something?! The GT and “non canon” stuff could have easily been DLC and sold like crazy. I hope they add Yamoshi as DLC. Tarble should be in this game he’s actually canon it’s stupid they never brought him back.

  • Bardock better have his Super Saiyan and Great Ape forms. The DLC for this looks boring I was hoping we could get Xeno Trunks and the Super Saiyan 3 forms like Trunks, Broly, Bardock, and Vegeta also all the GT stuff and Janemba just all the Z movie stuff.

  • The What Ifs I want are what if Bardock and King Vegeta came back, SSJ3 Gogeta, GT Gotenks, Trunks SSJ3 and 4, GT vs Super, King Cold back, Cooler, Pikkon, Tarble and Broly join the Universe tournament, Bra/Bulla SSJ from GT just to name a few.

  • Honestly I’ll pass I hope they make a proper Tenkaichi 4 and have everyone in it instead of this and learn from the Tenkaichi 2 mechanics since 3 really wasn’t the best. 2 had the best gameplay.

  • What’s the situation with CyberConnect2 and Demon Slayer Hinokami Chronicles 2 how far along is that game and when can we expect it?

  • Shows that Maximilian Dood is a massive liar and hater he hates anime and real nerd fandom he just grifts from it. Bandai needs to stop working with him he purposely wants this game to tank even though he’s not a Dragon Ball fan and spent most of his time mocking the fans and anime fans in general. Now he and his douche friends also attack the Hunter X Hunter game by purposely messing up the characters names and the series title they need to face more backlash you hate and mock that audience don’t try to profit from it or control the products for that fanbase they hate. This is cultural appropriation normally others would be dealt with for this.

  • This game is missing way too many characters from Tenkaichi 3, Raging Blast 2, and new characters and transformations from Super Dragon Ball Heroes. Also no Budokai 2 fusions?

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