Assassin’s Creed Mirage launches on October 5th, and previews are already flooding into social circles the world over. In the last few hours, gameplay has surfaced from far and wide, including clips showcasing key elements of the game’s story or mechanics.
One such clip – which is of particular interest – shows how ‘teleportation’ works in Assassin’s Creed Mirage. For a while, we knew that elements like this would be featured in Mirage – especially given Basim’s ‘real identity’ – but seeing it in-game in all its glory is a different thing entirely.
Check out the clip below and try to guess why some fans are less than enthused about this feature.
‘Returning to AC’s Roots’
In the short clip, which was uploaded to Twitter by JorRaptor, we see Basim identify an enemy on a rooftop and then – in the blink of an eye – teleport to them, eliminating them with ruthless and surgical efficiency, before tossing a throwing knife at another enemy, dispatching them too. It’s an action-packed sequence that looks great on screen, but fans are concerned that it’s too fantastical to be in line with the ‘return to the roots of Assassin’s Creed’ piece.
Here’s the clip:
Now, there is an explanation as to how Basim can move like this, but for those who haven’t played Assassin’s Creed Valhalla yet, we won’t spoil things. It did come out three years ago, though – so if you haven’t played it yet and Basim’s presence in Mirage spoils things, you’ve got nobody to blame but yourself.
Seriously – Ubisoft+ is on Xbox and PC now and it’ll reward you with every Assassin’s Creed game ever made. It writes itself.
There are more ‘mythical’ elements than just this one in Assassin’s Creed Mirage, and while it might seem like it’s pushing the envelope a bit on the ‘return to form’, it’s not game-breaking, is it? It’s adding extra fluidity to the game without going over the top, and ultimately, there’s an explanation for it.
Assassin’s Creed Mirage releases on October 5th.
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