Insider Gaming
Menu
·
·

INTERVIEW—Carmageddon: Rogue Shift Game Director Giuseppe Franchi

Welcome to the latest episode of the Insider Gaming Developer Spotlight, a series where we sit down with developers to talk about game creation, struggles, milestones, and give insight into what it takes to take a game from concept to completion. In this interview, Executive Editor Mike Straw sits down with 34BigThings founder and Carmageddon: Rogue Shift director Giuseppe Franchi.

Over the course of the 40-minute talk, Mike and Giuseppe talk about the opportunity to create a new Carmageddon game, changing the series formula, working with a large publisher as opposed to being independent, and a lot more.

You can check out the full interview below, and don’t forget to subscribe to Insider Gaming’s YouTube channel for exclusive interviews, reviews, and more!

Carmageddon: Rogue Shift Interview Timestamps

Here are the timestamps for the Carmageddon: Rogue Shift interview with Giuseppe Franchi. They give you an idea where certain topics are covered. If you want more specific timestamps or to jump to a specific portion of the interview, use the play bar in the video above or open the interview on YouTube for functional timestamps.

00:00 – Introduction, origin, and spin-off direction
05:03 – Finding the fun and genre positioning
09:14 – Story/lore approach and publisher dynamics
15:27 – Designing vehicles, weapons, and perks
18:41 – Dynamic day-night system and track readability
22:38 – Iteration wins and cut features
25:20 – Roguelike progression, black market, and loadouts
28:54 – Platforms, optimization, launch plans, post-launch, accessibility


For more news, read about the planned release date and cover athlete for MLB The Show 26. And for even more Insider Gaming delivered directly to your inbox, sign up for our weekly newsletter.

Written by
Mike Straw
Executive Editor

Mike has been covering the gaming industry since 2012, and has reported on some of the largest events in the industry while also working as an investigative reporter. Outside of…

More from Mike Straw
MOBILE APP

Level Up Your Gaming News

Real-time news, exclusive podcasts, push alerts, and a better reading experience.
Available on iOS & Android

More Posts

The Human Cost: Ubisoft’s Next Cost-Cutting Measure Could See Another 2000+ Jobs Lost

Ubisoft’s recent announcement could result in another 2,000 employees at the publisher losing their jobs.

Hytale First Impressions: Move Over Minecraft, There’s a New King in Town

Hytale has released into early access after a rollercoaster ride through development, and the first impressions are extremely encouraging.

Meet Mohammed: An Internet Café Owner Helping Children Learn and Game in War-Torn Yemen

Insider Gaming’s first Game Changer is Mohammed, an internet cafe owner helping children learn and game in war-torn Yemen.

Highguard Could Be Dead on Arrival as Gamers Fear a Flop is Inbound

Highguard, the ‘new breed of shooter’ from Wildlight Entertainment, could be an insta-flop. Check out the full breakdown here.