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Former Doom Animator Launches First Indie Game, High Fructose

A former Doom animator has launched his first indie game. High Fructose is a first-person survivor-like roguelite where a ninja fox fights demon fruit while completing various recipes for power-ups.

The game comes from the mind of Christopher Cantero and his studio Chazak Games.

Cantero has worked as an animator on past titles like Smite, Doom: Eternal, and, for a short time, Doom: The Dark Ages. The game, he says, was mostly solo developed and came after being laid off from Unity in 2024. With his severance money, he decided to make his first indie game.

Features of the game include:

  • Flow-state combat with wall-runs, air-dashes, double-jumps, and slow-mo
  • Mutating demonic fruit enemies
  • One manual weapon; everything else auto-fires
  • Procedural battlefields every run
  • Recipe powers: heals, shields, summons, explosions
  • Between-wave upgrades and persistent seed progression

The game is available now on PC via Steam. There are plans to release on Xbox in the future, but there’s no set timeline for that release. In addition to the trailer above, you can check out screenshots in the gallery below.

High Fructose Features Screenshots


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Written by
Mike Straw
Executive Editor

Mike has been covering the gaming industry since 2012, and has reported on some of the largest events in the industry while also working as an investigative reporter. Outside of…

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Comments

  • Eh, looks like grandpa needed to make a game that his grandchildren could enjoy. I’m not his grandchild so it’s not for me.

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