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Valorant Patch 13.10 Adds Replay Bookmarks and Updates Gauntlet: Glitched

Riot Games has released the Patch Notes for Valorant 13.10 with new updates to the tactical shooter.

While Valorant Patch 13.09 added new Agent Hush, this patch only brings small balance updates and some quality-of-life improvements.

Riot has introduced a new replay bookmarking feature and has made significant updates to the Gauntlet: Glitched mode.

Here is everything new in Valorant Patch 13.10.

Valorant Replay Bookmarking

Riot Games has added a new feature to Valorant’s replay system that allows players to bookmark moments during a match.

When viewing a replay, this bookmark will then appear on the timeline so players can quickly find highlights and key moments.

These bookmarks are only visible to the person who created them and won’t appear for other players viewing the replay.

To create a replay bookmark, follow these steps:

  • PC
    • Create a keybinding for the bookmark feature in the settings
      • Settings → Controls → Interface → Replay Bookmarking
  • Console
    • During a match, open the options menu and select the new ‘Add a bookmark’ option

Valorant Patch 13.10 Agent Updates

Cypher

  • Spycam
    • Cooldown after being destroyed decreased from 60s >>> 45s.
    • Reclaim cooldown increased from 15s >>> 20s, in line with other Sentinels

Killjoy

  • Turret
    • Cooldown after being destroyed decreased from 60s >>> 45s.

Sage

  • Healing Orb
    • Increased accuracy while targeting allies
    • Crosshair is now visible while targeting with Healing Orb

Vyse

  • Arc Rose
    • Cooldown after being destroyed decreased from 60s >>> 45s

Gameplay System Updates

Riot revealed it made changes to how assists are rewarded back in Patch 13.08 but only just communicated them now.

Damage Assists

  • You can now earn an assist by dealing more than 10 damage to an enemy within 3 seconds of a teammate securing a kill.
  • You will also continue to earn assists for dealing at least 50 damage to an enemy that your teammates kill, regardless of when that damage is done.

Healing Assists

  • Healing assists are now awarded only when a player you have healed gets a kill within a 10-second window after the heal effect ends.

Mode Updates: Gauntlet: Glitched

Matchmaking and Party Sizes

  • You can now queue with a group of up to 5 players in patch 13.10.

New Abilities

Hush: Flow

  • Prone to Flight: Gain additional charges.
  • Go the Distance: Increase pull strength.

Hush: Displacement

  • Tug of War: Gain additional charges.
  • Habit Forming: Recharge the ability with decreasing cooldown.

Cypher: Spycam

  • Dart Maniac: Recharge Spycam and fire tracking darts more frequently.
  • Always Watching: Double targeting range and make tracking darts take longer to remove.

Veto: Interceptor

  • Cannon Fodder: Recharge the ability with decreasing cooldown.
  • Long-term Assignment: Increase active duration.

Waylay: Refract

  • HODL: Extend the window to teleport back to the beacon.
  • Déjà vu: Recharge the ability with decreasing cooldown.

New Glitches

Cypher Spycam: Extreme Supervision

  • Spycam equips a Classic instead of firing tracking darts. Upgrades to a Sheriff.

Skye Trailblazer: Give a Dog a Gun

  • Trailblazer equips a Classic instead of leaping. Upgrades to a Frenzy.
  • Replaces Greatest Dane.

New Ultimate

Hush: Suspension

  • Send out a steerable projectile. Reactivate to levitate players where it lands.

Gauntlet: Glitched Balance Changes

Blaze: Quickburn

  • Removed the wall length reduction at Levels 2 and 3.
  • Level 2: Recharge cooldown increased from 15s to 20s.
  • Level 3: Recharge cooldown increased from 6s to 10s.

Boom Bot: Overclocked

  • Level 2: Movement speed decreased from 150% to 125%.
  • Level 2: Active duration decreased from 8s to 7s.
  • Level 3: Active duration decreased from 12s to 10s.

Boom Bot: C4 Bot (Glitch)

  • Level 3: Recharge cooldown decreased from 10s to 7s.
  • Level 3: Now increases movement speed to 125% and active duration to 7s.

Contingency: Redundancy

  • Level 2: Added a 15s recharge.
  • Level 3: Added a 10s recharge. Charges decreased from 4 to 3.

Contingency: Wave Runner (Glitch)

  • Level 3: Recharge cooldown decreased from 20s to 15s.

Fakeout: Reprint

  • Level 2: Added a 20s recharge.
  • Level 3: Added a 10s recharge. Charges decreased from 4 to 3.

Prowler: Herding Cats

  • Level 3: Recharge cooldown decreased from 12s to 8s.

Prowler: Chonky Cat

  • Level 2: Health increased from 90 to 100.
  • Level 3: Health increased from 120 to 145.

Stim Beacon: Quick Hits

  • Levels 2 and 3: Duration increased from 2s to 4s.

Stim Beacon: The Good Stuff

  • Level 3: Duration decreased from 12s to 10s.

Trapwire: Broadband

  • Level 2: Added a 15s recharge.
  • Level 3: Added a 12s recharge.

Trapwire: Data Network

  • Level 2: Added a 12s recharge. Charges decreased from 4 to 3.
  • Level 3: Recharge cooldown decreased from 12s to 8s.

Blast Pack: Packs a Punch

  • Level 2: Armed damage increased from 60 to 75.
  • Level 3: Armed damage increased from 125 to 145.

Blast Pack: Surprise Pack (Glitch)

  • Level 3: Recharge cooldown decreased from 12s to 8s.

Headhunter: They Are So Dead (Glitch)

  • Level 3: Added a 25s recharge. Ammo decreased from 2 to 1.

Slow Orb: Blanket of Slow

  • Level 2: Now slows 10% more.
  • Level 3: Now slows 25% more.

Updraft: Trampoline

  • Level 2: Added a 10s recharge.
  • Level 3: Added a 7s recharge.

Wingman: All Grown Up (Glitch)

  • Level 3: Health doubled.

Dizzy: Pickup Game

  • Level 2: Pickup cooldown decreased from 5s to 3s.

What do you think of this patch and the new replay bookmarks feature? Share your thoughts with us on the Insider Gaming Discord.


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Written by
Jack Stewart
Esports Writer

An esports journalist for nine years with a focus on LoL Jack has written for national newspapers, interviewed major names, and driven people mad with puns. He's most proud of…

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