At the Tokyo Game Show, I had time to play Un:Me, an all-new ‘soul triage adventure’ from Historia Inc. and SHUEISHA GAMES. It’s a horror title with seriously eerie vibes that presents itself like no other game I’ve ever played. It’s a thrilling experience that keeps you guessing at every turn, and the narrative is winding and intriguing.
In Un:Me, you assume control of a young woman haunted by four sols, all of which seek to claim the body. One of them is the true soul, but you can only learn which one that is by exploring the world around you, discovering clues, and diving into deep, emotional conversations with these lingering, ghostly personas.
As I said, it’s like nothing I’ve ever played.
Un:Me Makes You Question Reality
Un:Me is presented in such an interesting way. It has jump scares and typical horror elements like terrifying nurse-like entities with glaring, unnatural smiles, but beyond that, it has a deep and twisting narrative that makes you genuinely want to learn more about the characters within the game.
The demo I played at the Tokyo Game Show took me through several conversations with the ethereal souls fighting to occupy the body of what I assume is a schoolgirl. Each one is drastically different from the other, and that’s clear in every element of their characterization.
For instance, the way the protagonist moves and behaves when ‘presenting’ a particular soul is unique to each one. The mannerisms, how they address the player, and even the cadence and nature of their voice change. And that’s remarkable because it’s one voice actor playing the entire cast.
I went through this unnerving world, picking up clues and asking each soul questions and prompting them with demands to determine their validity. What can you remember about your family? Did you have many friends? Tell me about your deepest wishes.
You get the picture.
The conversational scenes are like something out of LA Noire, and I felt myself studying facial expressions and reactions to try to gauge which soul was the true owner of the body.
In Un:Me, the scenery and world-building are creepy enough to keep you on edge, and at any given moment, one soul might wrench control away from the others, altering your perspective.

As the demo closed, I was prompted to pick a soul to destroy, suggesting that, as the game progresses, you’ll slowly eliminate the souls until you’re left with the final one. That also suggests that there are multiple endings to the game, with the player taking a different path depending on their deduction of the souls.
Ultimately, I enjoyed my hands-on preview of Un:Me. I also enjoyed the interactive experience the teams at Historia and SHUEISHA GAMES had prepared for me beforehand. I was literally chased down a corridor by one of the game’s freaky entities, which was nice.
Un:Me is set to launch on Steam in 2027, and you can wishlist it now. Let us know on the Insider Gaming Discord server if Un:Me seems like your kind of game.
For more Insider Gaming coverage, check out our hands-on preview of Hello Sunshine. Also, don’t forget to sign up for our weekly newsletter




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