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Ubisoft Montreal Is The Latest Studio Hit With Layoffs

Assassin’s Creed developer Ubisoft Montreal is the latest studio to be hit with layoffs.

The company has announced that it has laid off 98 people — less than 2% per Ubisoft — “across its Canadian offices”, according to Kotaku. The report adds that Ubisoft IT, administrative, SFX, and general teams were impacted by the “reorganization”.

This news comes less than two months after a report from Rebekah Valentine of IGN covered the frustrations within the studio of a forced return to office policy by the company.

“Ubisoft is proceeding with a collective dismissal in its Montreal establishment within the framework of a reorganization of its production support services across Canada, by consolidating these functions Canada wide, Ubisoft will be able to optimize its resources to be more sustainable in the long term,” Ubisoft wrote to the Canadian government, which was first obtained by Kotaku.

Ubisoft Montreal has long been the company’s largest development studio with, at one point, over 4,000 employees.

In a statement on the layoffs, Ubisoft said that the “restructuring” won’t change current production plans at the company.

“Over the past few months, every team within Ubisoft has been exploring ways to streamline our operations and enhance our collective efficiency so that we are better positioned for success in the long term.

“In this context, today we announced that we are reorganizing our Canadian studios’ general and administrative functions and reducing headcount in Hybride (our VFX studio based in Montreal) and in our global IT team, which impacts 124 positions overall.

“These are not decisions taken lightly and we are providing comprehensive support for our colleagues who will be leaving Ubisoft during this transition. We also want to share our utmost gratitude and respect for their many contributions to the company. This restructuring does not affect our production teams.”

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