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Ubisoft Says Monetization ‘Makes The Player Experience More Fun’

Ubisoft recently published a 400-page ‘universal registration document’ and annual financial report that covers everything you could ever hope to learn about the company. One tidbit that’s being taken away with reckless abandon is a mention about the company’s monetization model and the impact it has on the player.

You’ll laugh when you hear what Ubisoft thinks about games with microtransactions.


‘The Golden Rule’

The supersized Ubisoft report covers every facet of the company’s performance and development between 2024 and 2025. It’s available for anyone with a keen eye for facts and figures to leaf through, if that’s your kind of thing.

One of the most glaring notes that crops up on the tenth page of the document pertains to Ubisoft’s ‘group business model and strategy’. The page opens with a note that Ubisoft is ‘a leader in the video game industry’ that ‘stands out thanks to a unique production organization’.

I think that’s something related to nepotism, but I’m not an expert.

As the page unravels, Ubisoft’s representatives dip into the subject of monetization, which is where a little delusion might creep in:

The adoption of monetization and engagement policies that respect the player experience and are sustainable in the long term. At Ubisoft, the golden rule when developing premium games is to allow players to enjoy the game in full without having to spend more. Our monetization offer within premium games makes the player experience more fun by allowing them to personalize their avatars or progress more quickly, however this is always optional.

On page 135, another reference to monetization popped up:

The safety and well being of our players is our top priority, and we do everything we can to protect their data, provide safe and enjoyable gaming environments and guarantee responsible monetization mechanisms.

And slightly further down:

Through its Code of Conduct, the Group is committed to adopting a fair and transparent approach to monetization in gaming, offering fun, engaging and immersive gaming experiences, while ensuring the safety and well being of players.

Ubisoft’s monetization strategy aims to enrich players’ gaming experience by balancing two main pillars – optionality and fairness – across all genres.

(Thanks to GamesRadar for the spot)

There’s a lot to pull out of the report, but the note that microtransactions are thought of as fun-enhancing mechanics that boost your enjoyment of a game might be a little skewed.

Do you think Ubisoft has a problem with microtransactions? Let me know on the Insider Gaming forum.


For more Insider Gaming coverage, check out the news that Netflix is doubling down on game investment

Written by
Grant Taylor-Hill
Senior Editor and Esports Lead

Grant has been gaming for 30+ years and in the industry for 10+. You'll probably find him playing a post-apocalyptic game or an extraction shooter somewhere.

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