Insider Gaming
Menu
·
·

Take-Two Announces $50 Million In Cuts During Earnings Call

Take-Two Interactive held its Q3 2023 earnings call on Monday afternoon. And while there were a number of statements made, including some impressive sales numbers, Take-Two also announced that it will be implementing $50 million in cuts.

Included in that program will be “personnel, processes, infrastructure, and other areas, and will primarily focus on corporate and publishing functions.”

The reason given for the cuts, according to Take-Two, is what they claim is the “current backdrop” and their “strong commitment to efficiency”. This comes after the company reported $1.41 billion in revenue against $153.4 million in net loss. Regarding revenue specifically, the $1.41 billion represents a 56% year-over-year increase.

In an interview with GamesIndustry.biz, CEO Strauss Zelnick says that he doesn’t expect the cuts to lead to a large reduction in staff.

“[W]e continue to support and build our development teams,” he said. “We don’t expect any kind of broad-based reduction in force. We are going department by department and trying to drive efficiency.”

As far as the timeline for the cuts, the company said that they will begin during the current quarter.

“Take-Two believes these actions, combined with its focus on profitably growing its scale, will enable the Company to maximize its margins as it delivers on its anticipated growth trajectory over the next few years,” they said while mentioning the additional $100 million of “cost synergies” from its combination with Zynga.

Insider Gaming has reached out to Take-Two for more clarification on what the cuts and reductions will mean for studios under the Take-Two umbrella.

For more Insider Gaming, check out our story on plans for the Call of Duty franchise.

Subscribe to our newsletter to receive the latest news and exclusive leaks every week! No Spam.

Comments

One comment

  • Cost cutting metrics is exactly what the street wants to see. I’m shocked though there’s no mention of the triple lowered guidance across revenues, EPS, and net bookings.

    “ Net Bookings of $1.38 billion were slightly below our prior guidance, as we believe that consumers shifted their holiday spending toward established blockbuster franchises and titles that were offered with pricing promotions in light of macroeconomic conditions. While our catalog benefited from this trend, it affected the performance of certain of our new releases and recurrent consumer spending for some of our console and PC games”

Comments are closed.

More Posts

Activision Reaffirms a “Full Premium Call of Duty Release” For 2023

Activision has once again reaffirmed during its latest financial call that the publisher will be releasing a “full annual premium release” in the Call of Duty franchise in 2023. It was reported last year by Bloomberg’s Jason Schreier that Call of Duty will be skipping its 2023 release by Treyarch Games. During Activision’s last financial call, however, […]

Hogwarts Legacy Twitch Drops Campaign Revealed

From tomorrow, February 7th, budding fans of the soon-to-be Game of the Year, Hogwarts Legacy, can participate in a lengthy Twitch Drops campaign. There’s a stack of cosmetics up for grabs, and unlocking them is as simple as tuning in to a Hogwarts Legacy stream on Twitch between the 7th and the 24th of February. […]

Overwatch 2’s First-Ever Collab Features One Punch Man

Between March 7th and April 6th, Overwatch fans the world over will be able to take part in a limited-time collaboration that brings One Punch Man into the game. Well, kind of. For a month, Overwatch players will be able to unlock a fusion skin that turns Doomfist into Saitama, the legendary protagonist from One […]

Ubisoft+ Set To Debut on Xbox As 64-Game List Leaks

It’s something that has been floating around the gaming world for more than a year, and it looks as though it’s set to happen any day now. For so long, the promise of Ubisoft+ coming to Xbox has been a tantalising one, but despite constant rumours and supposed dates, it’s yet to be delivered. However, […]