The launch and performance of Suicide Squad: Kill the Justice League cost Warner Bros. $200 million in revenue. The revelation came during the company’s Q1 earnings report.
In its report, Warner Bros. said that the game’s release was “disappointing” and that it “generated significantly lower revenues”.
“Starting with Studios, the $400 million+ year-over-year decline during Q1 was primarily due to the very tough comp we faced in games against the success of Hogwart’s Legacy last year in the first quarter, in conjunction with the disappointing Suicide Squad release this past quarter, which we impaired, leading to a $200 million impact to EBITDA (earnings before interest, taxes, depreciation, and amortisation) during the first quarter,” CFO Gunnar Wiedenfels said during the investor call after the report was published.
The launch Suicide Squad: Kill the Justice League was one that saw multiple delays and plenty of mixed feedback from players before the game’s full launch. It even had to be pulled from stores right after early access release due to a bug that auto-completed the game.
As of writing the game sits with a critic rating of 60 (mixed) on Metacritic. The user rating on the platform is much lower at just a 3.5 out of 10.
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