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Subnautica 2 Developer Clarifies The Game’s Multiplayer And Games As A Service Model

During its earning’s call on Wednesday, publisher Krafton revealed a couple key features for the upcoming Subnautica 2 from developer Unknown Worlds. These features included the game having multiplayer as well as adopting a games as a service (GaaS) model.

In a follow up post on the game’s website, Unknown Worlds provided some clarification on the state of the game based on what was said.

First, the studio says early access for the game is not planned for 2024 but news on it will come later this year. Secondly, they went into specifics on the multiplayer aspect of the game as well as the GaaS model.

“In reference to “Games-as-a-Service,” we simply plan to continually update the game for many years to come, just like the previous two Subnautica games,” they said. “Think our Early Access update model, expanded.

“No season passes. No battle passes. No subscription.”

They continued: “The game is not multiplayer-focused. Co-op will be an entirely optional way to play the game. You’ll be able to enjoy the game as a single-player.”


What are your thoughts on Subnautica 2 now that the developer Unknown Worlds has clarified where things stand? For more Insider Gaming, read about why so much focus was put into Eve’s backside in Stellar Blade.

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