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Sony Denies Cutting PSVR2 Production Numbers in Half

Recently, a report was published by Bloomberg that suggested Sony had plans to cut PSVR2 production in half following what was claimed to be ‘disappointing pre-order figures’. This insider information came from sources close to Bloomberg that worked within the manufacturing chain behind the PSVR2, but Sony has stepped out and cleared up any misinformation.

In a statement made to GamesIndustry.biz, Sony comprehensively denied making any cuts to the production numbers previously projected ahead of the launch of PSVR2, which will take place on the 22nd of February. It was originally reported by Bloomberg that numbers would be slashed by half, but it seems that this isn’t the case.

Live and Kicking

In a statement to GamesIndustry.biz, a spokesperson for Sony explained:

(we are) seeing enthusiasm from PlayStation fans for the upcoming launch, which includoes more than 30 titles such as Gran Turismo 7, Horizon Call of the Mountain, and Resident Evil Village.

There’s quite a line-up of launch titles dropping alongside the pricey PSVR2 peripheral later in February, but there were fears that the device wasn’t generating as much interest as Sony would have liked.

In Sony’s own words, that certainly isn’t true, and there are currently no plans to deliver anything other than what was originally promised. It has been suggested that around two million PSVR2 units will ship during the device’s launch quarter.

Will the PSVR2 turn out to be too expensive to hit those targets, though?


For more Insider Gaming news, check out our coverage of a report regarding Halo’s future and its apparent intention to pivot from the Slipspace engine to the Unreal Engine.

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