It has been more than four years since Hollow Knight: Silksong was announced, but unfortunately, it’s still susceptible to delays. Recently, Matthew Griffin (Team Cherry – Marketing & Publishing) revealed on Twitter that Silksong will now be delayed out of the ‘first half of 2023’, as development is still ongoing.
However, it wasn’t a postponement message with a melancholy mood, but a hopeful one. In the Tweet, Griffin explained that the team is ‘excited by how the game is shaping up’, and reportedly, it has ‘gotten quite big’.
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In recent months (years?) far too many games have launched in what could be considered an unfinished state, with bugs and performance issues plaguing some of the highest-budget titles in the world.
Fortunately, the general consensus regarding the Silksong delay is that it’s a good thing, and fans of the franchise are all too happy to wait and have Team Cherry perfect the product before it’s released.
There’s a lot of anticipation behind Silksong – so much so that it was expanded during development to cover both Xbox and PlayStation, where originally it was only planned to be released on PC and Nintendo Switch. Reportedly, it’ll also be launching on Xbox Game Pass on day one, marking another win for what is regularly considered the best gaming subscription service around today.
Matthew Griffin signed off by stating that more details will be shared closer to the game’s release date, but at the moment, there’s no indication of when that’ll be – but at this point, it’s expected to drop after the summer of 2023.
For more Insider Gaming news, check out our coverage of Insomniac’s claim that Spider-Man 2 will be the greatest game it has ever developed.