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Quite a long read however it's a necessary one I feel because there's this brewing, divisive & controversial matter that I believe is gonna spill over if it indeed hasn't yet so, for better or worse it's yet to be seen or decided.
Not to push buttons at all or what have you & for me as a gamer since the PS1 era, I guess I just didn't care enough as much as I liked to or choose to because my mindset has always been: if it's a fun game, it's a good game.
That's a couple decades or so.
Enter Sweet Baby Inc.
"For us, that generally means that we might be asked to look at a story if there’s a character in it who is marginalized in certain way, and [the studio] wants us to connect them with a consultant who can bring a little bit of authenticity…"
Sweet Baby cofounder David Bedard adds that, contrary to popular belief, the people making these games want to make the experience better for all players—and that more diversity and representation is a byproduct of that.
So, recently there is this:
In a nutshell, Sweet Baby Inc. has been accused of making games worse in a bid to help companies meet their ESG (environmental, social, governance) and DEI (diversity, equity, inclusion) targets. It’s also come under fire for allegedly forcing its employees’ political ideologies into the games it has worked on.
From Tom's reporting regarding the recent developments of the newest Assassin's Creed entry, Shadows, it got me thinking hence I made this thread with what he revealed:
"However, sources have said that the team has been actively addressing many of the historical and cultural concerns, which started before the game’s reveal following external playtests and were accelerated further following the game’s initial reveal and mass feedback."
I'm not sure if SBI is directly involved here, but with having deals with Ubisoft previously & Disney, EA, Sony, etc. it's not out of possibility.
My opinion?
Feelings change when things are fluid & the videogame industry is one of the fastest-rising technlogical marvels humanity has ever conceived.
In 3 decades or so we went from 2D sprites to hyper-realistic visuals only imaginable from sci-fi movies of the yesteryears.
From a gamer standpoint, I just want creators to make what their true vision is, like for instance the Elden Ring geniuses at Fromsoftware & what is Hideo Kojima is doing nowadays.
At the same time representation isn't a bad thing, as long as it doesn't interfere with the artistic process.
Let the devs be themselves, I guess.
Genuinely curious what does everyone here thinks about this.
Thank guys.
Not to push buttons at all or what have you & for me as a gamer since the PS1 era, I guess I just didn't care enough as much as I liked to or choose to because my mindset has always been: if it's a fun game, it's a good game.
That's a couple decades or so.
Enter Sweet Baby Inc.
"For us, that generally means that we might be asked to look at a story if there’s a character in it who is marginalized in certain way, and [the studio] wants us to connect them with a consultant who can bring a little bit of authenticity…"
Sweet Baby cofounder David Bedard adds that, contrary to popular belief, the people making these games want to make the experience better for all players—and that more diversity and representation is a byproduct of that.
Sweet Baby Inc. Doesn’t Do What Some Gamers Think It Does
No, one company isn’t ‘forcing’ diversity into all your favorite video games
kotaku.com
So, recently there is this:
In a nutshell, Sweet Baby Inc. has been accused of making games worse in a bid to help companies meet their ESG (environmental, social, governance) and DEI (diversity, equity, inclusion) targets. It’s also come under fire for allegedly forcing its employees’ political ideologies into the games it has worked on.
Sweet Baby Inc. detected: What actually happened and why should you care?
An inclusion-focused narrative company called Sweet Baby Inc. has sparked a heated debate online between gamers and people in the industry
www.theshortcut.com
From Tom's reporting regarding the recent developments of the newest Assassin's Creed entry, Shadows, it got me thinking hence I made this thread with what he revealed:
"However, sources have said that the team has been actively addressing many of the historical and cultural concerns, which started before the game’s reveal following external playtests and were accelerated further following the game’s initial reveal and mass feedback."
EXCLUSIVE - Context Around the Assassin's Creed Shadows Delay
Exclusive context around the recent delay announcement of Assassin's Creed Shadows which will now launch February 14, 2025.
insider-gaming.com
I'm not sure if SBI is directly involved here, but with having deals with Ubisoft previously & Disney, EA, Sony, etc. it's not out of possibility.
My opinion?
Feelings change when things are fluid & the videogame industry is one of the fastest-rising technlogical marvels humanity has ever conceived.
In 3 decades or so we went from 2D sprites to hyper-realistic visuals only imaginable from sci-fi movies of the yesteryears.
From a gamer standpoint, I just want creators to make what their true vision is, like for instance the Elden Ring geniuses at Fromsoftware & what is Hideo Kojima is doing nowadays.
At the same time representation isn't a bad thing, as long as it doesn't interfere with the artistic process.
Let the devs be themselves, I guess.
Genuinely curious what does everyone here thinks about this.
Thank guys.