Insider Gaming
Menu
·
·

Dragon’s Dogma Director Suggests Fast Travel is for ‘Boring Games’

In a recent interview with IGN, the director of the upcoming Dragon’s Dogma 2 spoke about the concept of fast travel in games. It was made clear: he doesn’t like fast travel at all. In the discussion, Hideaki Itsuno explained that if fast travel is present, there’s a suggestion that it’s there to avoid ‘boring’ travel. To that, he made a damning statement, stressing that, ‘It’s only an issue because your game is boring.’


Take It All In

It has been more than ten years since the last Dragon’s Dogma game was released, and fans are excited about the impending release of the follow-up title. In a recent interview with IGN, the game’s director spoke about the worldbuilding that has been woven into the development of Dragon’s Dogma 2. Specifically, he touched upon the nature of making a map that’s bursting at the seams with opportunities to explore and uncover all manner of secrets and activities.

We’ve put a lot of work into designing a game where you can stumble across someone and something will happen, so while it’s fine if it does have fast travel, we decided to design the kind of map where players will make the decision for themselves to travel by bike or on foot in order to enjoy the journey.

In Dragon’s Dogma 2, fast travel isn’t all that accessible. It’s a costly practice that will have the player limiting the number of times they use the function, which is a far cry from most open-world games that make it to the market these days. For instance, Starfield, which launched in September and is riddled with fast travel skips that make space travel almost redundant.

Even when a player does make use of a fast travel function in Dragon’s Dogma 2, they may find themselves ambushed halfway through their journey. That’s a similar mechanic to Kingdom Come: Deliverance, where players can fast travel but at any point they can be set upon by enemies and forced to fight before they can resume their journey.

Dragon’s Dogma 2 will be released on March 22.


For more Insider Gaming coverage, check out the reveal of the Suicide Squad’s Joker gameplay

Subscribe to our newsletter to receive the latest news and exclusive leaks every week! No Spam.

More Posts

Suicide Squad Joker Gameplay and Backstory Revealed

Recently, the post-launch roadmap for Suicide Squad was revealed, showcasing a tasty tidbit announcing that Joker would be making his way into the universe as a playable character. However, this understandably confused fans – but Rocksteady has an explanation for the arrival of Suicide Squad’s Joker. He’s not the canonical Arkham Joker, but an Elseworlds […]

Riot Games Lays Off 530 People And Ends Riot Forge

Riot Games, the developer behind League of Legends, is set to lay off 530 employees, or just about 11% of its entire staff. The company confirmed the news on Monday night. “Today, I’m sharing a decision we hoped we would never have to make at Riot,” CEO Dylan Jadeja said. “We’re changing some of the […]

Focus Entertainment Is Changing Its Name

Focus Entertainment, the publisher behind games like A Plague Tale: Requiem and Warhammer 40,000: Space Marine 2, have announced that they are changing the company’s name yet again. As of April 1, 2024, Focus Entertainment will be rebranded as PulluP Entertainment. The renaming comes alongside the appointing of Geoffroy Sardin as the publisher’s new Deputy […]

Sony CEO Says PlayStation’s Gaming Future Will Be On PC, Mobile, And Cloud

As the leading console maker in the world, Sony is in a special spot with the PlayStation 5 and its gaming business. The console’s sales have continued to rise since its 2020 release, and the PlayStation division has been working towards keeping its hold on the top spot in the gaming industry for the future. […]