Behaviour Interactive has revealed that up to 95 employees will be laid off amid ‘strategic changes’ to the company’s operating model. This news comes mere months after a wave of redundancies saw 40 workers lose their jobs at the firm. In a press release, Behaviour’s representatives confirmed that a driving reason for these layoffs is the ‘unprecedented competition’ running through the gaming industry at present.
Beginning the Next Phase
A statement published to recognise the layoffs was written by Behaviour Interactive:
Within this challenging context, Behaviour has renewed its focus on its historical strengths. These include the company’s leading position in horror gaming, its production expertise, and its thirty-year history of providing exceptional service to its development partners.
To pursue this clarified vision, Behaviour will implement multiple strategic changes to its corporate structure, improving the distinction between its product, production, business development, and marketing resources. As a result of these changes, the company will reduce its team by up to 95 employees, 70 of whom are based in Montreal.
While changes to our structure and strategic vision have led to challenging decisions, we are confident that these decisions will position us for continued success. As we begin the next phase of Behaviour’s growth, our commitment to excellence in our products and workplace culture remains steadfast.
This is the second time in as many days that a Montreal-based studio has been hit with this kind of action. On June 3, Avalanche Studios (Just Cause) confirmed that it would be closing a studio in Montreal, leading to the laying off of employees at the office.
It was further confirmed that Dead by Daylight’s live-service development won’t be impacted by these layoffs, and that ongoing projects remain ‘business as usual’. That means that the spin-off title, The Casting of Frank Stone, won’t be affected by this round of redundancies.
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Is Josh Holmes still there? if not EA should scoop him up and bring back the EA BIG games like NBA Street, SSX, and Def Jam. If Josh is still there they need to fill in the gap made by EA of the 2000’s.