When Call of Duty: Black Ops 6 launches in October, players will be required to be online at all times no matter what they want to play. That means even playing the campaign requires an internet connection.
“To deliver the highest-quality visuals while also reducing the game’s overall storage space on your hard drive, Call of Duty: Black Ops 6 will use texture streaming across all game modes,” Activision says.
“This means you’ll need a continuous internet connection to play any game mode, including Campaign. If you’re on a console, Campaign can be played without a premium subscription service such as Game Pass Core or PlayStation Plus.”
RELATED: Black Ops 6 Campaign Trailer Reveals High-Octane Story
With the need to always be online, that means those in areas with poor network infrastructure, or those who may lose connection for whatever reason, won’t be able to play any aspect of the game.
Call of Duty: Black Ops 6 releases on October 25 for Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, and PC. It will also be the first Call of Duty game to come to Xbox Game Pass on Day 1.
What do you think of Call of Duty: Black Ops 6 always requiring you to be online in order to play? For more Insider Gaming, check out everything that was announced during the Xbox Summer Showcase, and subscribe to the Insider Gaming YouTube channel.
Overall a bad thing. What happens if the servers go down (which they will at least once) that means the games unplayable. Plus day one will have an influx of players. Unless they have the servers prepared, there are more than likely going to be launch issues, which could mean people will struggle to play it on Day One. It sucks that things like campaign and solo zombies is going to require always online. Let’s see how significant the reduction is storage is to justify this.