Dying Light: The Beast continues to be a success more than a month after the game hit the market. Players are still neck-deep in the Call of the Beast challenge path, slaying the undead to their heart’s content. In a recent release, Techland explained what has been added in the new 1.3 patch for Dying Light: The Beast, including new enemy behavior, animations, and improvements.
It’s not an enormous list, but then again, it’s not an enormous game. If you’re interested in checking out the full patch notes for Dying Light: The Beast’s 1.3 update, read on.
Full Patch Notes For Dying Light: The Beast 1.3
One of the best new features added in Dying Light: The Beast’s 1.3 update is a pacifist mechanic of sorts. When you point a firearm at enemies after downloading the 1.3 patch, you’ll notice that they might lay down their weapons and surrender rather than tangle with Kyle Crane.
Techland explained:
Dying Light was always about reactivity and making the world respond naturally to your every move. After hearing your requests, we’ve introduced a new human-enemy behavior – melee-weapon enemies will now recognize when you’re aiming a firearm at them and might decide to surrender rather than losing their life. Depending on your actions then this scenario can unfold in a number of ways, but we’ll leave them to you to discover.
The team has also added nine new weapon execution animations, covering every type of melee weapon in the game.
Call of the Beast continues, and the campaign has moved on a notch with fresh challenges. As a collective, the community needs ot land 10 million shots to secure an exclusive car skin, and 20 million to unlock a limited edition rifle. This new challenge runs from today until next Thursday.
Additionally, the Dying Light: The Beast x PUBG Mobile crossover event kicks off tomorrow. You need to access the Dying Light Outpost page and activate the quest, which will trigger an event in-game that hands you a new quest. Once you’ve completed this quest line, you’ll have unlocked stacks of PUBG Mobile-themed items.
Latest Bug Fixes in Dying Light: The Beast
Here’s the full list of bug fixes hitting Dying Light: The Beast in the 1.3 patch.
Progression
- Resolved a blocker preventing players from picking up the cable in “Precious Cargo”.
- Fixed incorrect save/load behavior for doors in “Precious Cargo”.
- Resolved an issue where players couldn’t move after disabling gas cylinders in “Chain Reaction”.
- Fixed a potential block in “Hunting Yaga” quest if players closed the doors after killing the scientist.
- COOP – fixed an issue in “One Flew Over the Volatiles’ Nest” where players could respawn outside the mission area after death.
- Improved Volatile behaviour in “What lurks beyond the Pine”.
- Fixed misplaced investigation triggers in the convoy during “The Beast Within”.
- Adjusted AI (Suiciders) despawning in “Power Gambit”.
- Balanced bullet count received during “Precious Cargo”.
- Fixed NPC duplication issues in HUBs under certain scenarios.
- Fixed unintended cooldown triggers during Hive encounters.
- Corrected crafting and inventory data inconsistencies.
- Fixed several terrain areas where players could get stuck.
Performance and Stability
- Fixed various crash issues across all platforms.
- Improved game stability when creating new saves and during long gameplay sessions.
- Resolved multiple cases of performance degradation and FPS drops in COOP mode.
- Enhanced visual quality by addressing LOD and texture streaming issues.
Graphical Improvements
- Resolved multiple lighting and visual artifacts across various missions and platforms.
- Corrected various visual artifacts and graphical inconsistencies.
- Addressed improper camera behavior and graphical glitches in several quests.
- Fixed animation issues, including shotgun unequip and various loot pick-up.
- Fixed translucent material rendering on windows.
- Resolved the floating gun issue during a cutscene.
UI and Audio
- Improved UI responsiveness on 4k displays.
- Corrected key binding conflicts in settings.
- Addressed translation errors in mission objectives.
- Added missing description text for certain options menu.
- Fixed opening animation playback issues on PC.
- Resolved audio and subtitle synchronization issues in multiple quests.
- Replaced incorrect SFX for several usable items.
- Fixed audio behaviour in places with the guitar.
- Synced and improved audio events for several mini boss fights.
- Fixed screamer audio glitches.
Balancing
- Increased the amount of oxidizers looted (finally!)
- Reduced the cost of wiring used for weapons crafting and upgrading
- Introduced a new assortment to vendors with more craft parts towards the end of the game
- Survivors in Encounters are now more resistant to player and enemy hits
Let me know if you’re still playing Dying Light: The Beast on the Insider Gaming Discord server.
For more Insider Gaming coverage, check out the news that Amazon’s LOTR MMO might have been canceled




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