Insider Gaming
Menu
·
·

Warhorse Is Making Kingdom Come 2 Insanely Immersive

Kingdom Come: Deliverance 2 was revealed in April, stunning fans worldwide with sumptuous visuals and a continuation of the story that was left wide open at the end of the original game, which dropped in 2018. This next-generation RPG experience promises to be visceral, authentic, and expansive, and a recent interview with Warhorse Studios’ Lead Scripter has revealed that it’s going to be one of the most immersive RPG titles ever made.


Immersed ‘In a Real Medieval Bohemia’

In a recent interview published on epicgames.com, Warhorse Studios’ Martin Ziegler breaks down the intricacies of the storytelling, world-building, and freedom elements that make up the beating heart of Kingdom Come: Deliverance 2. From the wide-open world that’s based on a real location to the density of the living, breathing cities, players will find themselves immersed in this game like never before.

Ziegler revealed that a team of expert historians, reenactors, professors, and a diverse crew of advisors were brought in to finesse Kingdom Come: Deliverance 2 and make it intensely authentic. With a combat overhaul landing in this follow-up title, fighting enemies in battle is more realistic but at the same more accessible than in the first game:

We’re introducing many iterative changes to the combat, some aiming to make it more accessible to people for which it was too complex in the first game—and in the other direction, some making it even deeper for players who enjoyed it already and are looking to engage with it even more intensely in the sequel. In addition to all of the weapon classes from the first game, there are also crossbows and rudimentary gunpowder rifles now, which bring their own tactical implications.

Ziegler then explained that players are free to approach the entire game as they see fit. In the breakdown written on the Epic Games site, it was stressed that players can take whatever path they can imagine. In one mission, they could go in stealthily, opt to poison enemies, take them out from a distance with a ranged weapon, or rush in and face them head-on.

Exploring the world will feel much like the first game, too. Every character on the map will have a life that they live, taking them from work to the tavern, then back home for a meal and to go to sleep. This was how things worked in the first title, but Ziegler informed Epic that the authenticity of this replication of medieval life has been boosted immeasurably for Kingdom Come: Deliverance 2.

This is one of my most-wanted games for 2024, without question. I recently sat down and interviewed Tom McKay, who plays Henry of Skalitz in Kingdom Come, and the chat filled me with excitement for what’s in store later this year.


For more Insider Gaming, read about the latest batch of bad news for Fallout: London

SUBSCRIBE to our newsletter to WIN PRIZES this Xmas and receive the latest news and exclusive leaks every week! No Spam.

Comments

One comment

Comments are closed.

More Posts

More Bad News Surfaces For Fallout: London

It has been confirmed by Team FALON that the super-sized mod will be unavailable for anyone who owns Fallout 4 through the Epic Games Store.

Black Ops 6 Beta Dates Revealed

The Call of Duty: Black Ops 6 beta dates for players has been revealed courtesy of the Xbox website and it starts next month.

Embark Apologizes For The Finals Patch Delay On Xbox

Last week, The Finals received a significant update with patch 3.4. The update was available immediately for those on PlayStation 5 and PC. However, those playing on Xbox were left in the cold as the new patch for The Finals isn’t available to them. Days later, developer Embark is apologizing for the issues while not […]

Project 007 Lead Says New James Bond Game Development Feels “Organic”

The development of the new James Bond game, Project 007, has IO Interactive in a great place from a work and creativity standpoint. In an interview with GamesRadar, IO Interactive chief development officer Veronique Lallier said that working on the new James Bond Game feels “organic” from a development standpoint because of the past work […]