Insider Gaming
Menu
·
·

Visions of Mana Director Ryosuke Yoshida Joins Square Enix

Visions of Mana Director Ryosuke Yoshida has announced that he joined Sqaure Enix this December.

The announcement came from Yoshida’s X (formerly Twitter) account, where he said, “On a personal note, I quit NetEase Ouka Studios on October 31st. We were a new studio, but we were able to release Visions of Mana. I am grateful to the development team and NetEase for their support. It was a very good experience. Thank you all. I am happy to announce that I joined SQUARE ENIX in December.”

Visions of Mana was released on August 29, 2024, by Square Enix and received generally favorable reviews according to review aggregated Metacritic. The game sold approximately 40,000 units in Japan in its first on the PlayStation 4 and PlayStation 5, but Square Enix is yet to announce wider sales numbers.

Before joining Square Enix, Ryosuke Yoshida worked on Devil May Cry 5 at Capcom as a game designer.

What did you think of Visions of Mana? Let us know on the Insider Gaming forum.


For more Insider Gaming coverage, check out the news that No Man’s Sky has hit a new review milestone on Steam

Subscribe to our newsletter to receive the latest news and exclusive leaks every week! No Spam.

Comments

2 comments

Leave a Reply

Your email address will not be published. Required fields are marked *

More Posts

PlayStation Reveals Huge 500-Game Sale In Celebration of 30th Anniversary

PlayStation has confirmed that it’s hosting a massive 500-game sale to celebrate the brand’s 30th anniversary. Get the full list of games here.

No Man’s Sky Hits New Review Rating on Steam After 8 Years

No Man’s Sky has just passed into ‘Very Positive’ on Steam where its all-time review count is concerned, eight years after it was released.

Indiana Jones and the Great Circle Install Size is 131GB

Indiana Jones and the Great Circle install size has leaked online at 131.69GB.

‘A Massive Problem’: COD Dev Reveals Why Movement Mechanics Were Slowed After MW19

Treyarch’s Matt Scronce has revealed why COD’s movement mechanics were ‘nerfed’ after MW19. Check out the full explanation here.