Insider Gaming
Menu
·
·

Valve Made $1 Billion From CS Cases Last Year, Data Claims

There’s a meta market wrapped up in the Counter-Strike ecosystem that’s worth billions of dollars – and it’s entirely virtual. It’s the CS skins market, and it sees tens of thousands of dollars change hands every day, with players buying, selling, trading, and unlocking weapon skins, cosmetics, and ‘cases’. It was recently claimed in a data-driven report that in 2023 alone, the skins market (led by ‘case openings’) made Valve – Counter-Strike’s developer – almost $1 billion.

It’s effectively money for nothing. Valve sells keys to open these cases and players pick up virtual goodies to equip, hold, upgrade, or sell forward. Historically, the skins market has been the home of some dramatically valuable transactions, with one-of-a-kind weapon skins selling for hundreds of thousands of dollars.


That’s a Lot of Cases

CSGOCaseTracker.com claimed that more than 400 million cases were unboxed in 2023, with CS players spending a whopping $980 million on case keys. That’s a staggering sum and is indicative of the leading power of Counter-Strike, which after more than ten years on the market remains one of the world’s most popular and wildly lucrative games.

The report divulged more information, such as a claim that case prices have increased by 178% through 2023.

In 2023, the Dreams and Nightmares case sat at the top of the table, earning Valve a whopping $126.3 million alone. In the granular breakdown, it was shown that the release of Counter-Strike 2 in September caused a massive boom in case openings.


For more Insider Gaming coverage, check out the news that Palworld is the second highest-played paid Steam game ever

Subscribe to our newsletter to receive the latest news and exclusive leaks every week! No Spam.

Comments

2 comments

  • I think this is unintentionally slightly misleading. This is $1 billion in just *case opening* earnings. Valve also makes 15% on every item traded on their marketplace. The people who find cases and the people who open cases are generally not the same people, so most cases are transacted at least once.

    To understand the value of cases you would have to add all the marketplace fees for cases + case keys to the value stated in the above article. Granted, compared to case openings that’s not much. Maybe $100k/yr or so per case/capsule on the exchange. I don’t have the numbers in front of me but I suspect it’s an additional $10-20 million/yr.

    And, to be clear, this is nowhere near what Valve makes on CS:GO broadly speaking. Between Operations, stickers, and the rest of the CS:GO marketplace, Valve is absolutely printing money. It would be cool to see the estimated total value in purchases from all sources, not just opening cases.

Comments are closed.

More Posts

Palworld Becomes The 2nd Highest Played Paid Steam Game Ever

The success of Palworld continues just days after its launch into Early Access. Not only has it sold more than 4 million copies in just three days, but Palworld has also become the second-most-played paid game in Steam history. As of publishing, Palworld has reached a concurrent player base peak of 1,291,967 players. That puts […]

EXCLUSIVE – Details on Mountaintop’s New Competitive Shooter “Spectre”

A new competitive shooter is in development by former Riot, Blizzard, Naughty Dog, Epic, Respawn, Ubisoft, and Raven developers currently named ‘Spectre’ and the developers hope it could be the next big thing in the competitive market. The game is developed by a new studio called Mountaintop Studios which was founded in 2020 by Nate […]

Palworld Is Skyrocketing, Prompting ‘Emergency Meetings’ with Epic

Palworld might be a flash in the pan as games go, but it’s a flash that’s burning with the strength of a billion suns at the moment. In the two days since Palworld was released, it has taken the world by storm, soaring on Steam to more than two million players and a peak concurrency […]

Halo Infinite Will Get No More Seasons As of January 30

Halo Infinite’s multiplayer offering was released as a free-to-play game back in December 2021, standalone from the game’s core campaign mode. It did well off the bat but quickly stagnated, with 343 Industries making questionable choices and leaving monumental gaps between seasons. Now, following a period of enlightenment and positivity that culminated in players enjoying […]