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VALORANT Patch 10.04 Notes – New Duelist Waylay, Balance Changes, Map Pool Rotation

VALORANT Patch 10.04 is officially live, and since it goes hand-in-hand with a new Act, it means that it’s a big one. The latest patch adds a dynamic, potentially game-breaking new duelist agent, major balance changes to existing agents, and some key changes to map pool.

Let’s dive into the full list of updates now live as of VALORANT Patch 10.04.

Welcome to the Waylay Era

Waylay is the newest addition to the duelist class, and this new light-bending duelist from Thailand has “broken” written all over her. The pros weren’t lying when they said she could replace Jett, or be just as annoying. Her kit is designed to disrupt, hinder, and surprise enemy players. 

Here are each of the abilities for Waylay, the newest VALORANT duelist:

  • Refract: Create a light beacon on the floor. Reactivate to return to the beacon, traveling as an invulnerable mote of pure light. This is like a stationary Yoru Gatecrash, but it affords the opportunity to gather info before returning to the starting point.
  • Light Speed: It’s a Jett double dash. Waylay’s Light Speed can be used to jump over walls or push deep into a site during an execute. There are going to be so many highlight plays from this one.
  • Saturate: Throw a cluster of light that explodes when it hits the ground, applying the Hinder effect to nearby players. Hinder slows enemy fire rate, recoil recovery, equip time, reload speed, movement speed, and jump speed.
  • Convergent Paths: Waylay’s ultimate ability. Project a beam of light forward, which after a delay, applies Waylay with a speed boost and applies Hinder to enemies caught in the beam.

VALORANT 10.04 Balance Changes

Clove, Tejo, Iso, and Deadlock are the primary recipients of this patch’s balance changes. In this section, we dive into the major changes made to each of those four agents.

Clove

Meddle, Clove’s Decay-applying throwable, now explodes 0.75 seconds after hitting the ground, instead of just a 1.3 second delay. The cooldown on their Ruse smokes has increased from 30 seconds to 40. Pick Me Up’s health buff duration has increased from eight seconds to 10, but the move speed durations drops from eight seconds to just three.

Deadlock

GravNet is now Deadlock’s signature ability, costing no money at the start of the round and receiving a 40 second rechargeable cooldown. GravNet’s size has slightly decreased from 16m to 13m. Barrier Mesh now costs 400 credits. 

Iso

Iso now only gets one charge of his Undercut, but it now applies Suppression along with Vulnerability. The tagging on Double Tap has been changed, so he is now slowed more when his shield breaks. Iso will always have Double Tap applied now when he wins a duel in his Kill Contract ultimate.

Tejo

Tejo’s Guided Salvo missiles deal 65 points of damage and deal half damage to non-player objects. This changes has been made so that Tejo’s Guided Salvo does not successfully destroy Killjoy’s Lockdown.

VALORANT 10.04 Map Changes

With the start of the new act, the VALORANT map pool is getting a change. Ascent and Icebox are back in the Competitive and Deathmatch queues, while Abyss and Bind are being taken out. Ascent is returning with a big change: the infamous B Main wall that players spam through with the Odin has been reinforced. Riot noted that all the spamming at this spot was “creating unhealthy gameplay and frustrating experiences.”

Which change to VALORANT in Patch 10.04 is of the most interest to you? Let us know down below, and join the discussion in the official Insider Gaming Forums.


For more Insider Gaming coverage, check out the news that Cache is finally returning to Counter-Strike.

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